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  1. Changing Layer Order and nothing works

    kevinrogers85212
    by kevinrogers85212 · May 2015
    @FastlaneSuccess No, a layer that is scrollable means the actors on that layer will move with the camera, such as your primary actor and the ground he walks on, etc. If the scene extends beyond the v
  2. Changing Layer Order and nothing works

    FastlaneSuccess
    by FastlaneSuccess · May 2015
    Well, I had to reorder my whole scene again. Now the whole thing glitches and is completely unplayable. I checked for any unlocked actors and there are none. I even went to reorder the layers previous
  3. State of GameSalad on 5-22-2015

    ForumNinja
    by ForumNinja · May 2015
    On top of this we’ve invited some new testers and are continuing work on getting the new marketplace ready for launch. We just pushed out new stable builds for both the Mac and Windows versions of Ga
  4. Mac Stable Release 0.13.14 Performance Improvements

    BlackCloakGS
    by BlackCloakGS · May 2015
    * Creator Templates (Insect Intruders, Big Top Blaster, etc.) now have gamepad support built in.
  5. Layering & collide problem

    ookami007
    by ookami007 · May 2015
    The problem you are having is that even though they are on different layers, the actors are colliding.
  6. Layering & collide problem

    http_gamesalad
    by http_gamesalad · May 2015
    purple background is set to the far back of the layer the grey actor is above of the purple actor and the main actor is above the grey actor. But when I preview the game it automatically sets gameove
  7. 5 Years Today :)

    UtopianGames
    by UtopianGames · May 2015
    we released it on the store to a huge success (top 20 US charts) which was soon followed by another top 20 Hit Red Balls of Goo so thank you GS and all the lovely forum members.
  8. Coin counter

    ookami007
    by ookami007 · May 2015
    You will see that I put them all on a layer that is ON TOP of all of the other layers and scrollable is unchecked. Hopefully it will help.
  9. Ammo

    ookami007
    by ookami007 · May 2015
    Clicking on the ammo types at the top of the screen will switch to that "gun" and space bar will shoot, decreasing the ammo with each shot. If there is no ammo, no shot is fired.
  10. Cinematic and Credits

    Cabbagehead
    by Cabbagehead · May 2015
    The animation behavior is your friend. Basically you make stop photos of whatever you want to make a cinematic off. Put them in order inside an animation behavior, and let her rip with a simple timer
  11. Spawn actors randomly inside another actor

    Cabbagehead
    by Cabbagehead · May 2015
    So, I have a grid system going on, with a top-down game I made, where my floor consists of lots of squares, called tiles, and I want all my actors (walls, protagonist, enemy, resources etc.) to spawn
  12. How to make another actor lose health to only my animation?

    deej011
    by deej011 · May 2015
    When overlap with fire actor and space bar pressed destroy actor
  13. Coin counter

    ookami007
    by ookami007 · May 2015
    Put your HUD (touch control) on a seperate layer and make that layer non-scrollable (checkbox on the layer)
  14. Changing Layer Order and nothing works

    UtopianGames
    by UtopianGames · May 2015
    Sounds like you have an unlocked actor that's accessing another actor via the scene.layer and is no longer working because you've moved it into a different layer section, just a guess though.
  15. Changing Layer Order and nothing works

    Socks
    by Socks · May 2015
    Click on the scene tab, then Layers to view (and reorder) your layers.
  16. Changing Layer Order and nothing works

    FastlaneSuccess
    by FastlaneSuccess · May 2015
    So, I have been changing layer orders and when I do, the code doesn't seem to work anymore. Is there a way to view the layers of all actors instead of just guessing send forward and backward? Honestl
  17. Publishing HTML5 to your own website through iframe

    JimmyMesser
    by JimmyMesser · May 2015
    As far as I'm aware you can create a leaderboard using tables which are in game only. No score sharing or network stuff. but still if you design your startup screen listing the top five players I can
  18. Spawned Actor Movement not correct

    charles.tagliaferro
    by charles.tagliaferro · May 2015
    I tried searching, but maybe I am not sure what I am searching for... I have a top down game in a room. The hero is throwing a weapon at the enemy. The hero's movement velocity changes with the arr
  19. Tethering actors together?

    RThurman
    by RThurman · May 2015
    Yes, those are three custom attributes. The top and bottom actors need to know where the sim actor is. They also need to know it's height. These three attributes are used to pass that information f
  20. Tethering actors together?

    WOLFENSTEIN
    by WOLFENSTEIN · May 2015
    I'm creating a platformer, there are certain blocks that are breakable when hit from underneath, but not breakable when you walk on top of them, and certain enemies that hurt you when they bump into y
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