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Basic shape animation (logic)
by Socks ·One thing that always occurred to me was that if you were going to sneak up on a planet and destroy it then don't go calling your machine the Death Star, you are only going to raise suspicions, why no -
Additive and stacked?
by Socks ·of code (the lowest code element reading from top to bottom) and use that, so if you have (reading top to bottom) a Stacked Move at 27, a Stacked Move at 200 and a Stacked Move at 123, your actor wil -
"KungFu Jump: Unleash the Ninja" on Android
by UtopianGames ·I found it a little hard, managed a top score of 6 but could see me getting better with a little more play time. -
Animated objects becoming quite squares upon ending animation
by Socks ·still occurs/doesn't occur'' 'If I switch off destroy, the last frame still goes white/doesn't go white', 'If I end the animation early, just use 6 frames instead of 18, the last frame is still white -
Lunar Lander. landing orientation problem
by rszarka ·was over or under x degrees then it would destroy the actor.... so many thanks for the idea..while you didn't give me the logic you gave me the idea and possible solution to the riddle which made me -
Chartboost Crashing
by AngryBoi ·I have noticed this in my most recent game Top 2 Bottom. Is anyone else experiencing crashes on the published version of your game when an ad appears? It doesn't happen every time, but it can really r -
This game will be a hit. Top 2 Bottom
by AngryBoi ·Go get it now! Help me get my game to the top! https://itunes.apple.com/us/app/top-2-bottom/id985853372?ls=1&mt=8 -
Animated objects becoming quite squares upon ending animation
by ADSentertainment ·I noticed that when I transferred my game to my phone for testing purposes, explosions from destroying enemies (it's a shoot 'em up) would become white squares upon the ending of the animation and bei -
Anyone Played with LumpApps Digmee
by floatingwoo ·another button and have another sequence play on top of the first. But also start at the beginning of the measure. That would require using only one table ?? -
Timer through scenes question
by Thunder_Child ·If by chance you notice the timer continues to run during even the scene change you could always place a pause game behavior with scene change to next scene. In each scene at the top place a un-pause -
I need a objectspawner spawn actors on the bottom of my screen going to the top of screen?
by mmreyes12 ·I have wasted a lot of time trying without finding the solution. -
Image Changing/Animation not working
by tatiang ·Please don't start new threads for the same issue. You can update an existing thread by clicking on the My Discussions link at the top-right of the forums page. -
Disabling ads by using airplane mode
by Thunder_Child ·I think this is a good discussion for us developers to think about how bad some games are so ad laden to want to make a player go into airplane mode. Personally I delete any games that are so ad domin -
Movement like a RPG with multiple characters.
by UtopianGames ·Sounds like you need to move the player 2 to the heroes last X&Y position each time you change direction, you will also need to think about layers…notice how the follower is in a higher layer -
store
by tatiang ·I sent you a private message (PM). You can access it from the Inbox link at the top of the page. -
Moving Platform Problem - Solved
by Balvamar ·Ok, there are 2 things that made the player behave strangely. -
Game of the Month: May Submissions Thread
by mhedges ·Pilot the Neidalus through space using your control and thruster. Pulverize the Space Quartz with your laser cannon. Destroy incoming enemy ships before they obliterate you! -
saving and loading attribute not working?
by RawanAlodeh ·Yes i am using a single key for all unlocks. should i make a unique one for each level? okay ill try putting the destroy after and tell u -
Spawning problem?
by http_gamesalad ·@RThurman I've made the green lines 10 px by 10 px its smaller & easier to spawn & won't take up space. ALSO I've told the actors to destroy after it passes the red square to help with -
saving and loading attribute not working?
by tatiang ·It's hard to tell from your screenshots but are you using a single Key for all of your unlock attributes? Also, in general I always make the Destroy behavior the last in the list since it's possible