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what type of color should i use for my images?
by Socks ·I suppose it would depend on your target device, for example the iPad's colour gamut is pretty close to sRGB, but ultimately you can use whatever you like (which translates as whatever looks good to y -
My first adventure game - Panmorphia!
by lkmad ·I may need a few retina iPad beta testers in the next day or two. I have a retina mini tester, but would like to see how everything looks/plays on the full sized retina iPad since for app size reasons -
Jump Fighter Free / Review [iPhone & iPad Game]
by icoze ·1. Supports widescreen version on the iPad. -
Any ads for GS for PC
by sysads ·Hi, under services, all I see is Playhaven for iphone & ipad but none for android. So how do you use this in android -
Application Loader Error: Requires Payload?
by Lovejoy ·Here are some videos tutorials you can follow, they are before iOS8 but still follow the same principals -
Application Loader Error: Requires Payload?
by Lovejoy ·(Quote) -
Application Loader Error: Requires Payload?
by iMaxxGaming ·ERROR-ITMS-9000 "This bundle is invalid. The IPA format requires a top-level directory named Payload, containing only a .app bundle and option plugins in a Plugins directory." -
Notes on Resolution Independence on 0.12.x
by PhilipCC ·Keep in mind that you can make a scene as big as you like. In portrait mode I have one that is 19200w x 1136h to suit up to iPhone 5 and Retina iPads. -
iAd universal banner
by JaeKhan ·If I use iAd behavior and set it up for all (ipad and iphone, 300 x 250), -
My first adventure game - Panmorphia!
by lkmad ·@sebmat86 & @robertkdale aiming for an early December 2014 release for the iPad, followed by iPhones, Android etc in mid December! -
My first adventure game - Panmorphia!
by robertkdale ·Will it be available for the iPad? -
Is it possible to check project in the viewer for different devices?
by Belwas ·(Quote) -
Is it possible to check project in the viewer for different devices?
by jsorr2 ·In mac version you can preview your game in ANY device (iphone 4/5/6/6+, ipad, kindle, etc) -
Open URL issue
by sysads ·(Quote) -
Open URL issue
by MichalCh ·I'm installing it on my iPhone and iPad through Xcode, in the preview it doesn't show anything also. -
Notes on Resolution Independence on 0.12.x
by colander ·on a iPhone 4s, iPad Air and an iPhone 6+. Looking at the headings for example the 6+ is blurred where the others are not. Looking at these scenes on a device I cannot see it it is only looking at th -
•••Indies vs Pewdiepie•••
by Lovejoy ·(Quote) -
•••Indies vs Pewdiepie•••
by crazycam99 ·In anyone participating in the Indies vs Pewdiepie game jam? Is it possible to use GameSalad to build the game or is it not compatible? -
Does iAd banner reduces fps?
by Ed_Perkin ·(tested on ipad) -
Universal Builds for iOS and Android,and anything else,using iPad build and "Stretch" no distortion.
by BBEnk ·Oh my bad I forgot it was iPhone5 version, but yes just change the numbers 320 to 768 and 568 to 1024 and thats it..but heres a iPad portrait version to save you the trouble and you can see better how