-
Announcing "Twitch: Interceptor" - a devilishly tricky reflex game!
by Deviros ·The player must simply clear shapes as they fall from the top of the screen, sometimes clearing a color prior, by pressing the corresponding buttons on the side. -
The Spirits of Kelley Family - Adventure game **Promocode**
by tatiang ·There are a few grammar mistakes that detract from the story but nothing too major (e.g. "the priority is to get out from this House" instead of "out of this house" -
Color Coding Rules?
-
Background is re-positioned when on unscrollable layer
by yasoofx ·Hey guys! I found my problem (Image) -
Not Spam!
by tatiang ·After banning about twenty spam bot accounts today and seeing the top page fill up with their posts over and over again I have to say I'm with you in wanting some sort of spam button. -
Is Preview Accurate? + some questons
by tatiang ·Right before you destroy the front/top actor, you need to change game.Mmmmm . . . ? to false. -
How can I have the bullet collide with the front actor only?
by fadamion ·put layer one with one tag and layer 2 with its own tag. -
Help wanted for short easy game in development
by Emmett17 ·they will end the game. You have 3 seconds to destroy each blue circle and 2 seconds to destroy each red circle. The white circles take 2 seconds to disappear. The problem and the thing I would like -
destroying obstacle actors after main actor passed it
by Lovejoy ·Constrain a real attribute to your player's position, and on your obstacles make a rule when self.position is < game.playerposition then destroy actor. -
Using angular velocity from another actor
by tatiang ·by browsing through the Current Scene-->layers-->[layer name]-->[actor name] in the Attribute Browser: -
How can I have the bullet collide with the front actor only?
by Dell7730 ·I would like to have the actor in the front layer make the collision and the second one not make contact until the front one is gone. -
Updating Sprites on my game
by Franto ·for some of the bosses. Except the dragon at the top is actually playable}. -
I have used BBEnk's stretch trick for universal build, but there is one problem
by Mayhem_Madness ·Hi everyone, I have used the stretch template that BBEnk made for a universal build however there is one problem, the actors go down from the top to about halfway, they are not where they are supposed -
Scrolling maze?
by GamingtilDawn ·Im not too sure how to explain what i'm trying to accomplish. I understand how to make a background scroll. I am wondering is there a way to make a level scroll. Example: I want to create a top down m -
Why Video Games Are Artistic
by gamestudent ·Why Video Games Are ArtisticVideo Games Are a very effective medium for artistic expression because they allow the player, the game, and the -
Do actors inside a HUD collide with scrollable actors?
by Dell7730 ·Anything outside of the HUD layer is making contact with each other regardless of size, so not sure what size got to do with the problem. -
Do actors inside a HUD collide with scrollable actors?
by Dell7730 ·Actors in the HUD layer which is Non-Scrollable can't and won't collide with actors that are in a different layer that is Scrollable. -
Experienced programmer looking for projects to work on.
by Fredrik Bixo ·a game made for a client that have reached top 1 spot on the Google Play store. -
size of my file... saving my game from a laggy piece of crap
by Socks ·So you get it all working only to find these 24 constrain behaviours, on top of all the other stuff in your game, drops the frame rate from 60fps to 40fps, the game becomes laggy. : ( -
What am I waiting on?
by Armelline ·There is no question something is seriously broken. A cursory search of the forums will tell you this, along with some tips on speeding things up. And will confirm that yes, this is top of their to-do