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  1. Shoot at the same distance

    UltraLionBlu
    by UltraLionBlu · November 2020
    https://www.youtube.com/watch?v=r7Q9vKjPSNY
  2. Shoot at the same distance

    UltraLionBlu
    by UltraLionBlu · November 2020
    Thanks adent42 my solution for now has been to adjust the firing frequency differently according to the movements of the spaceship, maybe you could also get a more precise and better effect, but I'm v
  3. Hi, I'm a 2D Graphic Artist (Vector) for hire

    nikkyoryzano
    by nikkyoryzano · November 2020
    I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate.
  4. Need lives timer using device clock

    realworthygames
    by realworthygames · November 2020
    Hey @UltraLionBlu nice to hear from you again! Yes please if you get time try to get it working, thanks! :)
  5. Free Music Resource

    Eric Matyas
    by Eric Matyas · November 2020
    ONCE UPON A TIME IN THE KINGDOM – (Looping)
  6. Shoot at the same distance

    adent42
    by adent42 · November 2020
    The behavior you are describing makes sense. If your projectile launches at a constant speed and you're moving, then you will close or increase the distance between player and then projectiles.
  7. Need lives timer using device clock

    UltraLionBlu
    by UltraLionBlu · November 2020
    I have not yet had time to try, these days I try and in case I will let you know. But I don't know if I will be able to conclude something: P
  8. Shoot at the same distance

    UltraLionBlu
    by UltraLionBlu · November 2020
    Forwards the bullets are closer together, backwards much further apart.
  9. GameSalad Creator 1.25.100 for macOS Release

    adent42
    by adent42 · November 2020
    Not yet, we're still working on the android release and the windows build. Unfortunately due to the nature of this particular crash, even when we get to it I won't have a solid timeframe, but we are a
  10. GameSalad Creator 1.25.100 for macOS Release

    Chris Fitsimons
    by Chris Fitsimons · November 2020
    @adent42 any idea when you will have a fix for this crash? I had to go back to .98.
  11. Problem using GS Viewer

    adent42
    by adent42 · November 2020
    The viewer and the tool use the same engine, so unless you're somehow using an old version of the viewer, that wouldn't likely be the source of difference.
  12. Stormy Studio Log in FB file

    mongeegames
    by mongeegames · November 2020
    Hope you will help us
  13. Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work

    Hephaestusent
    by Hephaestusent · November 2020
    Feel free to contact us for your Art related queries.
  14. Problem using GS Viewer

    fruitjuiceproductions.mb
    by fruitjuiceproductions.mb · November 2020
    I'm having some issues with the viewer and i don't really know why... I have a game in which you have the move around the screen and drag some objects in order to finish the game correctly.
  15. Weird behavior when applying max speed on different actors

    bob loblaw
    by bob loblaw · November 2020
    not quite. i was thinking more just using the constrain behaviour within your actor to constrain attribute linearVelocityX (min, ( ....)), no rule though.
  16. Weird behavior when applying max speed on different actors

    Baguvix
    by Baguvix · November 2020
    Is this what you suggested? If not, would you mind elaborate it?
  17. Weird behavior when applying max speed on different actors

    Baguvix
    by Baguvix · November 2020
    Hi @adent42 , thank you so much for your explanation and insight! It feels better to at least understand what is happening. I tried to set the max speed of my actor after he's reached the max speed bu
  18. 8 Bit Space (now available on iPad)

    Glass Frog
    by Glass Frog · November 2020
    Thank you to all the people who provided tips and help on compiling the EXE and on publishing to steam.
  19. 2020 Creator 2.0 Thanksgiving Game Jam (Win GS PRO)!

    Braydon_SFX
    by Braydon_SFX · November 2020
    It's been a while since we've conducted a game jam - and considering how unusual this year has been, we thought it may be nice to bring some fun to the community! Plus, we've got a little something fo
  20. scrolling long text

    Armelline
    by Armelline · November 2020
    Actors get destroyed when 500px off the scene. (One of the many little things I hope @adent42 finds the time to add some control over one day). To get around it, make your scene taller and move the ca
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