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  1. Armelline's Free Stuff For Everyone (check first post for the latest update!)

    Armelline
    by Armelline · September 2014
    Any chance a mod could update the first post with the Spawn on Grid? Plan to add a new thing tonight and don't want things getting too behind (Image)
  2. Scene change loading wheel

    sawkastee
    by sawkastee · September 2014
    not part of the current activity off screen and spawn or interpolate them into view when they are needed. Any issues with this approach?
  3. How to create a sword attack after a button is pressed on the scene?

    Tosanu
    by Tosanu · September 2014
    Yes. What you need to do is first have a set of game attributes watching the player X and Y position. You then, at the same time in the rule as the animation, spawn an actor, invisible. Thsi actor wil
  4. actor rotating out of control (frustrated: ( )

    allc1865
    by allc1865 · September 2014
    In the gun actor I have, when attribute is true, every. 03 seconds spawn bullet, and rotate to the players position. This works great, except when I go back into the rules to change something in the
  5. multiple bullets in the DIRECT center of the actor

    Hopscotch
    by Hopscotch · September 2014
    Drag Enemy actors onto the scene, double click each instance and give it a unique ID value.
  6. Need some math Help.

    Manto
    by Manto · September 2014
    Btw, did you know you can spawn walls faster by spawning setting up the spawning in the wall actor? Here's a demo (I figured it out today):
  7. Pass And Play

    Monsterzproductions
    by Monsterzproductions · September 2014
    When it is Player A's turn , A will have the button to pass on the turn and B would not have it . The moment A's button is pressed , A's button would disappear and B's button will spawn .
  8. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    Yeah if you look at my last dropbox file link, I just have the added game.spawn attribute that I have for selecting which actor of the four to spawn. I previewed the game again and I see that it spawn
  9. Game attributes are not being updated to change the spawn rate...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2014
    Put the spawn behavior in a "for" timer and set the time so it only spawns so many.
  10. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    Alright. Now that apparently created another problem. I have 4 actors that randomly get chosen to be spawned. Every game.SpawnMore seconds a "Spawn Selector" selects which will be sp
  11. Spawning actors with random attributes other than location?

    tatiang
    by tatiang · September 2014
    The idea is that the spawner actor will spawn the balloon actor at whatever position you decide and then the balloon actor will go through its rule list. If the top of its rule list include a bunch o
  12. Spawning actors with random attributes other than location?

    dmorin@gmail.com
    by dmorin@gmail.com · September 2014
    Yes but when do I set that, is the question. I have an "every 1 second Spawn Actor of type Balloon" rule. That Spawn Actor behavior lets me specify a random position and direction.
  13. Spawning actors with random attributes other than location?

    dmorin@gmail.com
    by dmorin@gmail.com · September 2014
    game going where every second a balloon actor is spawned at the bottom of the screen and floats to the top and you try to pop it.
  14. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    Alright sounds good. I will try be as clear as possible. Don't worry about the spawn limit. I think I'll be taking that out anyways once I get the game.SpawnMore to work properly. All I am trying to d
  15. Start Game & Falling Actor Help

    jjdyi
    by jjdyi · September 2014
    And I also need some help with the random actor spawn while falling. I've already watched the t-shirt booth video but I'm having issues that it's not falling. The actor would spawn in random places in
  16. Random spawning isn't working

    LightningSora
    by LightningSora · September 2014
    if the random number is 1, then it would spawn actor number 1, and if its equal to 2 it would spawn actor 2. And it does spawn the actors, but it spawns the same actors over and over in one round and
  17. Game attributes are not being updated to change the spawn rate...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2014
    I see where you are changing the spawn limit where is the code for changing the spawn time?
  18. Random spawning isn't working

    LightningSora
    by LightningSora · September 2014
    Hi everyone! in my game I need to have 4 different actors spawn randomly. I watched a video online to help me get started with making it randomly spawn, and I did everything it says. However, when I p
  19. Can I destroy particles when game is over?

    mhedges
    by mhedges · September 2014
    2. destroy the event handler, which spawns the background actor?
  20. Can I destroy particles when game is over?

    Hopscotch
    by Hopscotch · September 2014
    @mhedges, you can also destroy the actor containing the particle spawner and spawn a new one when needed.
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