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Tower Defense - Arcade Defender , first release this year.
by bob loblaw ·maybe i’m not understanding exactly what you’re saying but you can unlock an actor, and within that instance change an attribute to a value from another actor on that scene through current scene.layer -
Tower Defense - Arcade Defender , first release this year.
by freneticz ·(Quote) -
Tower Defense - Arcade Defender , first release this year.
by freneticz ·(Quote) -
Tower Defense - Arcade Defender , first release this year.
by adriangomez ·3. After a few levels but don't know the pattern exactly touching the node to bring up the menu (upgrade, move, destroy) stops working. The only option at that point is to close the game an re-open it -
Tower Defense - Arcade Defender , first release this year.
by freneticz ·Exactly there are 1000 3d TD games, i did my own TD style .... simple 2d , no auto aim, just kill and destroy. -
Pushing for a late July release.
by sinbot ·thank you. it's a top-down maze pursuit game. sort of like a pacman with jump scares. about 70% complete. should be interesting to see what happens. worst case scenario I will just post it for downloa -
pop-up menu
by irosen ·I got it working by moving the buttons on / off screen. I think its the spawn/destroy that was causing unexpected issues - the logic I think was sound, but it seems destroying actors probably caused -
pop-up menu
by irosen ·First, when my actor is touched, spawn the two buttons off to the side. The challenges I see are if I click on one of the two buttons, how does the button not touched get destroyed (think one button -
Q2 2019 - Spring has Sprung and Summer Is Coming
by jhesski@gmail.com ·If you guys need a project that has the performance issue that you can use for testing let me know I can share my files on dropbox. Thank you. I just bought a brand new mac mini so I could start devel -
Famekrafts.com - Game Art Packs
by famekrafts ·https://www.scirra.com/store/backgrounds-for-games/3d-backgrounds-hill-top-1948 -
Famekrafts.com - Game Art Packs
by famekrafts ·https://www.scirra.com/store/isometric-game-assets/2d-top-view-castle-rooms-2419 -
Is there a better way to program this?
by bob loblaw ·try the attached file as a guide to help get your head around it. use left and right arrows to move. the box in the top left is the idle timer. the box below is true/false for enemy attack. player i -
Is there a better way to program this?
by bob loblaw ·just off the top of my head, the logic i would try is having a global attribute/variable to activate the behaviour that is either an integer or boolean (eg. activateChase or something like that and se -
Actor slips through collisions
by sinbot ·This is getting really disheartening.. so after piecing collisions into the scene section by section (since GS can't read a multi-sectional json collision file) I now find that my sprite pops through -
Faking a touch?
by AshumBesher ·the game scene which is visible under the pause layer, I want that button to take affect and also unpause in one touch. That doesn't seem possible however, so I wondered are there any rules which wil -
Weird background interpolate problem
by famekrafts ·(Quote) -
Weird background interpolate problem
by bob loblaw ·i’m guessing you have that actor off to the left or top past the max size of your scene. -
Need help orienting camera properly
by bob loblaw ·what @tatiang said. create a hud layer for your buttons/score and anything else you want to lock in position and make sure you uncheck the scrollable option. -
jumping below platform to be above the platform
by emoji ·hi, i'm not sure if i'm asking the right question. I have a moving platform and i want to jump from below to be on top of the platform. I must be able to jump from below the platform and then after a -
Will the Creator be removed once the online tool is ready?
by famekrafts ·(Quote)