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  1. Why when I preview my game in my Android spawn 2 actors sequently (when would be only one)

    IqualGames
    by IqualGames · August 2014
    The fisrt time I try it's perfect, but when I lose and then I press again the scene Spawn 2 actors, and I don't know why. Why if the first time I play it's perfect only spawn actors every 1 second, th
  2. Power ups problem please help!

    yattamove
    by yattamove · August 2014
    How do you spawn the basic bullets?
  3. [Solved] Is there a way to spawn off screen?

    KC_Games
    by KC_Games · August 2014
    Yeah, I thought that is was possible but for some reason my spawners dont work offscreen and are perfectly fine onscreen. I included a screen shot of my spawner code too. Basically, every second a ran
  4. How can i make the Boss shoot multiple bullets at same time?

    Hopscotch
    by Hopscotch · August 2014
    You can spawn the same bullet actor multiple times with no problem. Or what do you want to achieve specifically?
  5. How can i make the Boss shoot multiple bullets at same time?

    AlphaCentori
    by AlphaCentori · August 2014
    Also do you know how to spawn multiple bullets without putting an actor for each bullets?
  6. [Solved] Is there a way to spawn off screen?

    RossmanBrothersGames
    by RossmanBrothersGames · August 2014
    @DreamsComeTrue‌ should work can you send a screen of the spawn behavior? I spawn from off screen actors.
  7. [Solved] Is there a way to spawn off screen?

    KC_Games
    by KC_Games · August 2014
    I am making a zombie archery game and want zombies to spawn onscreen and off screen, but my "spawners" don't work offscreen.(Image)
  8. power up menu

    tatiang
    by tatiang · August 2014
    You could use the drop-down menu template I created but spawn the menu title just above the player actor.
  9. Slot Machine Logic

    Tiny_Ideas
    by Tiny_Ideas · August 2014
    In the table, you just name each cell their unique code as to how you want to actor to be known in its position. (a simple 1 -25 would be easy enough)
  10. Armelline's Free Stuff For Everyone (check first post for the latest update!)

    Armelline
    by Armelline · August 2014
    (Quote)
  11. spawn random actor with table

    http_gamesalad
    by http_gamesalad · August 2014
    Youre just trying to spawn doors in random positions?
  12. Random Generation

    ookami007
    by ookami007 · August 2014
    You'd need to have a conditional in the spawner that looks at the distance between it and the player actor.
  13. Smoke under a actor

    simon31184
    by simon31184 · August 2014
    Hi, I do it with a mud spawner, when my player goes on the mud it get out drops on his feets.
  14. Attack animation help!

    simon31184
    by simon31184 · August 2014
    My solution was to spawn and immediatly destroy an invisible actor on the sword side when the button is pressed, and it works, but it doesn't make damage on collision with my enemy (he collides but th
  15. Random Generation

    zacmcyay@gmail.com
    by zacmcyay@gmail.com · August 2014
    is there a way i could make it only spawn if you are near where it would spawn
  16. spawn random actor with table

    wijanarkodwi@gmail.com
    by wijanarkodwi@gmail.com · August 2014
    I'm newbie here in gamesalad and i have one problem about random spawning.
  17. Is This Possible In GS?

    Thunder_Child
    by Thunder_Child · August 2014
    SPAWNER,
  18. Random Generation

    ookami007
    by ookami007 · August 2014
    Technically, you could put a spawn actor routine to spawn the same actor with an offset of self.width to the X or Y. Then one spawns one, which spawns another, that spawns another, etc.
  19. Trying to make actors spawn with accelerating speed, any help?

    jhdeveloping
    by jhdeveloping · August 2014
    So I am trying to make my actor spawn in random location so that the time between spawns is decreased as the time goes, but I can't get it work. The actor is now spawning every 5 seconds even though I
  20. Is This Possible In GS?

    yattamove
    by yattamove · August 2014
    Give your falling asteroids a MOVE TOWARDS behavior. You spawn them above the camera randomly then move towards the player actor.
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