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  1. Actor slides through other actors that should destroy it on collision.

    stellathefella
    by stellathefella · March 2015
    Keep in mind I have it set to both destroy the actor and reset the scene on collision yet it does neither of those and it simply slides through it.
  2. Actor slides through other actors that should destroy it on collision.

    stellathefella
    by stellathefella · March 2015
    I don't know why it won't destroy on collision, perhaps it has to do with the properties of the actors that should kill on collision(the spikes)? I don't know. Any tips would be greatly appreciated.
  3. My Project Library Is Getting Crowded With Animations

    Socks
    by Socks · March 2015
    The ability to reorder the images by name/date/date added/size (etc) would help, but you can't do this either. Additionally when you do scroll through and locate your image, you only need click on ano
  4. FireTV app rejections or development issues? Let us (and Amazon) know here!

    jonmulcahy
    by jonmulcahy · March 2015
    I resubmitted clarifying how the menu system works (stage numbers on top, levels beneath) and also clarified that this particular build is for the fireTV only, phones and tablets are not supported, n
  5. Actor comes after a particular score

    tatiang
    by tatiang · March 2015
    You said you want the actor to disappear so you have a few options for that (Destroy, Move off screen, Interpolate self.Color.Alpha to 0, etc.) but you'll probably want a Timer in that actor to handle
  6. Shooting actor that shoots dragging it like angry birds but with a cannon help

    MentalDonkeyGames
    by MentalDonkeyGames · March 2015
    Check the Big Top Blaster template that comes with Gamesalad. That should help you.
  7. Shooting actor that shoots dragging it like angry birds but with a cannon help

    juanpitri
    by juanpitri · March 2015
    I am making a game for iPhone where i shoot a cannon to the top of the screen but i don't know how to make the shooting part. I want it to be like dragging and then releasing like angry birds style if
  8. Cannon shooting mechanism for iphone

    juanpitri
    by juanpitri · March 2015
    I am making a game for iPhone where i shoot a cannon to the top of the screen but i don't know how to make the shooting part. I want it to be like dragging and then releasing like angry birds style if
  9. sound doesn't play except in level 1

    RawanAlodeh
    by RawanAlodeh · March 2015
    (Quote)
  10. sound doesn't play except in level 1

    tatiang
    by tatiang · March 2015
    Did you accidentally unlock the actor on the 1st level and create an "instance" with its own rules? To check for this, double-click on the actor in that scene. If you see a large l
  11. FireTV app rejections or development issues? Let us (and Amazon) know here!

    jonmulcahy
    by jonmulcahy · March 2015
    i got the same rejection, but when i test it on my device it stops as it should. and I confirmed that I have the rule in all scenes.
  12. FireTV app rejections or development issues? Let us (and Amazon) know here!

    GSAnimator
    by GSAnimator · March 2015
    Just got rejected by Audio doesn't top, so it can not be resolved by simply use the hibernate function, it must be a bug from GS.
  13. how to change size automatically on an actor in a smooth animation?

    FamTechAdmin
    by FamTechAdmin · March 2015
    one other question how do I move for example the actor from the top of the screen to the middle at the same time as it becomes larger, instead of first moving it and then make it larger?
  14. Yosemite performance?

    RP
    by RP · March 2015
    It is straight up not optimized for Yosemite, but hey, there is a slew of apps out there that are not running tip-top at the moment. Not as perky, but it works.
  15. How can I match the speed of one actor to another?

    Socks
    by Socks · March 2015
    My last suggestion would be to experiment with layer position in relation to how the actors are constrained to each other, I've often started out with very noticeable lag and been able to remove it en
  16. what is the standard way to save and load a boolean attribute

    tatiang
    by tatiang · March 2015
    In addition, consider when you are saving and loading. Attributes should be loaded when the app loads which means that you place the Load Attribute at the top of an actor's rules and place that actor
  17. Why are my actors not displayed correctly when i publish my game?

    Happy Family Games
    by Happy Family Games · March 2015
    Do you have multiple layers in your scene perchance? If so and you changed the size of your scene, the layer that's putting actors in the incorrect place needs to be deleted and set up again. This hap
  18. Trying to Test on Fire TV and having Major issues!!! Hopefully someone can help!

    scottharrrules43
    by scottharrrules43 · March 2015
    Try putting your problem in the Gamesalad made treads towards the top.
  19. How can I match the speed of one actor to another?

    Socks
    by Socks · March 2015
    Try placing A below B and see if that makes a difference (GS scans layer from bottom to top).
  20. How can I match the speed of one actor to another?

    Dell7730
    by Dell7730 · March 2015
    A on top layer
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