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Can I upload several builds on Itunes Connect for each device (Iphone, Ipad...)?
by stefdelec ·Can I upload several builds on Itunes Connect for each device (Iphone, Ipad...)? How to make our games responsive? -
Application Loader info.plist error
by sean121087@msn.com ·Hey screennane, so how I thought I got it to work was by zipping the application that gets created after signing the app and choosing that one from the application loader instead of choosing the appli -
What we want from Gamesalad (A bit of research across the community)
by The_Gamesalad_Guru ·foremost a game development engine. Yes you can do other things like make an app but there are other programs that are for apps. Features that enhance the game engine should be first and foremost the -
HTML5 Publishing!
by The_Gamesalad_Guru ·everything can be a tutorial as we find ways to do things with stuff even the GS staff don't consider when the make features. Half the fun is the experimenting and learning. Most of the techniques yo -
Full steam ahead!
by Approw ·@dapion Thanks a lot for the kind words, and you are right, life goes on, Its hard to let go the past, but luckily her decision it brought me on the right track. I just need to ride that track and see -
Full steam ahead!
by neoman ·A wise woman once told me "You gotta finish what you start" It is a good habit and it is a good character trait. Good luck on your journey and all the best for the future. You are on -
Full steam ahead!
by dapion ·Respect for your words! Not everyone dares as a text with his life events to write openly. -
HTML5 Publishing!
by pinkio75 ·(Quote) -
State of GameSalad on 6/30/2015...
by MentalDonkeyGames ·But after you work with Gamesalad for a while, you get used to not having these features. -
State of GameSalad on 6/30/2015...
by Gloofer ·* A zoom tool. I think the ability to zoom in the scenes is essential when placing objects on the scene, it is just so much easier to work with details that way. -
Full steam ahead!
by Approw ·there too. Because there were so many ups and downs (mostly downs) in the past year, I lost motivation to finish some amazing projects I was working on, quit video editing (film editing is my biggest -
New Game Maker launched called Build Box. Thoughts?
by GameAlchemist ·(Quote) -
Stop Zombie
by Bellow ·Thank you. If you saw any glitch or bugs please let me know (Image) -
#SuperBloodMoon trending.
by Chunkypixels ·Saw the Blood Moon last night... quite freaky... well done on the timing of the app... -
Machine Gun Hero
by neoman ·You stole the words out of my mouth @8bitninja ... Yeah up your game @Approw. It gets lonely at the top of the leaderboard ... I need some worthy competition as motivation so I can start playing again -
Android Publishing issue even signed the APK
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game center issue
by dapion ·Did you test it on Adhoc or TestFlight before your app being reviewed? -
Set to destroy on collision, when I set up a random spawner, many of the spawned do not destroy
by Socks ·(Quote) -
Set to destroy on collision, when I set up a random spawner, many of the spawned do not destroy
by ncarlson29 ·Ooohh i completely understand thank you so much! Now i know how to stop him from setting cats on fire thanks (Image) -
Set to destroy on collision, when I set up a random spawner, many of the spawned do not destroy
by Socks ·Your issue sounds like it is between the tree actor and the actor the tree collides with (the interaction between these two actors is not behaving as you expect) . . . so posting a screenshot of the r