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  1. Whats better? 1 or 2 apps?

    BigDave
    by BigDave · August 2015
    I assume you talk about "free" = ad monetised version and an premium version without any ads but priced
  2. Knights of Not So Noble Lore (Card game I am working on)

    Dues
    by Dues · August 2015
    Cool! Best of luck! Would love to hear how it goes with this once you're done (Image)
  3. Whats better? 1 or 2 apps?

    dammie
    by dammie · August 2015
    What do you advice me?
  4. in app purchase

    hoomann210
    by hoomann210 · August 2015
    in there i used if it contains purchased then do A...but it seems no matter the condition and the value of the cell, it always does A.
  5. Flip n Flap - launch flop! I'm obviously doing it wrong!

    Dues
    by Dues · August 2015
    Try pushing it on all the social media you have. Twitter, facebook, google+, reddit etc.
  6. Infinity Jump 3 - FREE for a limited time!

    Xenix Games
    by Xenix Games · August 2015
    Infinity Jump 3 is a game that involves you trying to jump over different obstacles in order to finish each level. The overall goal of the game is to complete the 64 challenging levels in the least am
  7. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Armelline
    by Armelline · August 2015
    In this demo project A = B, but not C or D. C = D, but not A or B. Each pair are going to be converted into the same code when the project is compiled. What would make B more efficient than A, or D mo
  8. Can't open project

    Cowuniverse
    by Cowuniverse · August 2015
    (Quote)
  9. Can't open project

    Cowuniverse
    by Cowuniverse · August 2015
    (Quote)
  10. how to not let an actor pass another

    Socks
    by Socks · August 2015
    If you provide some details then it's going to be easier for people to offer suggestions, as it is all people would be doing is making guesses about how your game works, maybe the spaceship moves back
  11. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    They are quasi ternary operations, don't you know.
  12. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    (Quote)
  13. Can't open project

    tatiang
    by tatiang · August 2015
    Which version of Mac Creator did you download? Do you know which "normal" version you used to create the original project file?
  14. Looking to build team for Educational Game

    RThurman
    by RThurman · August 2015
    Just show rough graphics, crude diagrams and such.
  15. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Hopscotch
    by Hopscotch · August 2015
    However, LUA does not support this really as some other languages do. So the above are "Quasi Ternary Operations" if you want to be pedantic.
  16. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    Ok, I don't know Lua at all, so cannot make any comment on that page and will take your word on it, but I take it there are exceptions to this, for example multi-conditional rules (set to All) do eval
  17. how to not let an actor pass another

    tamal644
    by tamal644 · August 2015
    and if that is a good idea, please tell me how to not let the ship go past the wall
  18. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    I've made a guess that if multi-conditional rules continue to be evaluated after the first condition fails (something you gave me a really good explanation of) then it might well be the case that a mu
  19. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Hopscotch
    by Hopscotch · August 2015
    The above do the same, but the Rule takes slightly more resources as it has a Listener attached.
  20. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Armelline
    by Armelline · August 2015
    It's not. Both my testing and the Lua manual say otherwise :P The Lua manual actually specifically and explicitly says that Lua does not evaluate any more than necessary.
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