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  1. Stopping an actor

    diegolaya_
    by diegolaya_ · January 2015
    @Socks Yes, they are all the same.. And maybe this will make you understand... What happens if I create an actor called "Horizontal Lines" change its size to width 320 and height 1,
  2. "Skyward" dicussion

    MattButlerStudios
    by MattButlerStudios · January 2015
    one of the games that they publish hits the top charts almost instantaneously. Most of these games are just simple concepts that would not have necessarily have gotten huge without ketchapp's influen
  3. How do I set up a height limit like tetris? (Help)

    Socks
    by Socks · January 2015
    One other route would be to have a sensor at the top of the screen - and the rule for the ball would be . . . . if it is colliding with the sensor and another ball then game over.
  4. How do I set up a height limit like tetris? (Help)

    http_gamesalad
    by http_gamesalad · January 2015
    The balls do stack on top of each other & they bounce & move around @tatiang
  5. Release Candidate 0.12.20 is available with iOS 64-bit Support

    QASalad
    by QASalad · January 2015
    * iAds are only appearing at the top of the screen even if set to appear at the bottom (Bug 688)
  6. How do I set up a height limit like tetris? (Help)

    tatiang
    by tatiang · January 2015
    I really don't know much about your game other than it shares some features with Tetris and has balls that drop and bounce. Do the balls stack on top of each other and form a chain from the bottom of
  7. Rotation and spawning

    markfirman
    by markfirman · January 2015
    Hello I'm having some trouble.. I'm trying to spawn a new actor that can appear anywhere OFF screen. So it can be spawned to the left, top, right or bottom of the scene ready to be moved in. I've trie
  8. Actor fall off screen and dies

    jigglybean
    by jigglybean · January 2015
    ATTRIBUTE DESTROY ACTOR
  9. State of GameSalad on 1-23-2015

    PhilipCC
    by PhilipCC · January 2015
    That's what BlackCloakGS said at the January Meetup... if it's still at the top of the Feature Request list when he gets to it.
  10. memory management animations

    Gnarly
    by Gnarly · January 2015
    If I destroy that actor I assume the memory from the 15 images would be released as well????
  11. Catflap! - My first game about to be released! (If Apple don't reject it!)

    Japster
    by Japster · January 2015
    I do appreciate the feedback and the offer to try it, and yep, hopefully you'll see it's not just Flappy 'insert name here' - wasn't even going to put the name 'Catflap in, in case it got mistaken for
  12. Whoa I just had a idea...

    Socks
    by Socks · January 2015
    (Quote)
  13. Whoa I just had a idea...

    Thunderfalcon
    by Thunderfalcon · January 2015
    No glasses or headset required for holograms but rather using a nural transmitter which is a device that is a headset that converts your brain waves into functions(scripts(commands)) which the device
  14. Release Candidate 0.12.19 is available with iOS 64 bit support

    maurice_murphy
    by maurice_murphy · January 2015
    I check bottom for iad to display but it's only showing on top. I did the adhoc test two time with RC 0.12.19 (using mavericks, iphone 6, xcode 6.1) but iad only showing on the top even though i check
  15. GameSalad Joystick support

    jonmulcahy
    by jonmulcahy · January 2015
    I think the fire TV controller (and remote as well) should be on the top of the list. In my opinion it's probably the easiest way to hit a large untapped market.
  16. New games - Fast Birds & Fast Fishes

    RolleTjena
    by RolleTjena · January 2015
    (Quote)
  17. how to spawn and destroy spawned actors

    tatiang
    by tatiang · January 2015
    If you use a collision rule to destroy an actor, then there's no need for storing any data in a table. However, if you need actors to remain after changing scene, then my demo will show you how to do
  18. how to spawn and destroy spawned actors

    sswisehaupt
    by sswisehaupt · January 2015
    How do I have a actor when touched spawn a different actor to screen and also to a table. My intension is when a player touched an actor it will spawn the same actor as many time as the player would
  19. iADs setup

    Thunder_Child
    by Thunder_Child · January 2015
    * Drag the "pro" behavior called "show banner" into that actor and chose top or bottom.
  20. windows project to mac problem

    jigglybean
    by jigglybean · January 2015
    Publish your current game using the GS publisher. Generate it as normal. Then, use your Mac, and instead of downloading the APK file, at the top of the browser, next to your game title, you will see a
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