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  1. How to find X and Y coordinates in the scene

    sinbot
    by sinbot · January 2018
    If I have an actor I want to spawn at X and Y coordinates of a scene. How do I know what those coordinates are? Scratch does this when you hover your mouse pointer over the stage. The X and Y coordina
  2. How to make one actor switch with another

    bsamargia
    by bsamargia · January 2018
    (Quote)
  3. How to make one actor switch with another

    tatiang
    by tatiang · January 2018
         Spawn actor [triangle 2 actor]
  4. HELP! (with spawning obstacles)

    Socks
    by Socks · January 2018
    In your spawner actor, make yourself a new attribute, let's call it "MrPickles".
  5. HELP! (with spawning obstacles)

    Sneaky
    by Sneaky · January 2018
    I want my game to have 2 different obstacles that spawn. One that spawns at a low Y position, and the other at a higher Y position (for example, obstacle A's Y position is 30, and obstacle B's Y posit
  6. Moving Files

    Socks
    by Socks · January 2018
    (Quote)
  7. Moving Files

    pHghost
    by pHghost · January 2018
    Setting them up in the new project first won’t work. The name of the attribute you see is basically just a name tag. The attributes actually have a unique ID. If you make a new attribute in the second
  8. Random placement of quiz answers, using the expression editor

    Japster
    by Japster · January 2018
    The problem with randomly generating positions, is that unlike completely random, none-unique numbers (where you don't care about dupes), you're basically selecting from a pool of candidate positions
  9. GameSalad Game Highlights (2017)

    Two.E
    by Two.E · December 2017
    Every game release has been super polished, unique and mostly likely featured by Apple. This developer has inspired many, shares statistics on games performance and never seems to sleep. Check out th
  10. My swipe is bent, but thats okay...

    Socks
    by Socks · December 2017
    Ok, now spawn the Detector actor (big blue rectangle in the image below) position it so it starts at the initial touch position and is angled along the direction of the initial swipe . . . like this .
  11. New arcade pixel shooter low res

    manoolgames
    by manoolgames · December 2017
    I'm working on a new game - a fast-paced pixel shooter with some unique (i hope) features like
  12. Goodbye from me

    Socks
    by Socks · December 2017
    Yup, as others have said, it's sad to see you go, I also hope to see your projects come to fruition somewhere else, your work is so unique it really deserves to be released into the wild !
  13. Goodbye from me

    Toque
    by Toque · December 2017
    You have always had an unique style. Nice to see different things being made. Best of luck.
  14. Gamesalad 2030

    gatrif
    by gatrif · December 2017
    5-Spawn Actors by typed name
  15. URGENT -- App Rejected -- In-App Purchases Not Working

    pHghost
    by pHghost · December 2017
    The logic for in-app purchases is 100% identical to all projects I've worked on (apart from unique IDs; triple checked that they correspond), never had a problem before.
  16. How Do I Make Multiple Actors Spawn Simultaneously

    tholder
    by tholder · December 2017
    How could I make multiple actors spawn simultaneously and in the same position as the game scene starts?
  17. Unable to drag actor / background properly

    JCHERE
    by JCHERE · December 2017
    * there are no spawn or destroy rules on any of these actors - they're just sitting there
  18. 2017 Thanksgiving Game Jam WINNER is...

    Braydon_SFX
    by Braydon_SFX · December 2017
    This submission has simple, attractive graphics with a unique mechanic. Nicely done, @Hopscotch ! Your project was very fun to play with and I found myself looking at the clock and realizing 30 minute
  19. Orbital move

    Socks
    by Socks · December 2017
    (Quote)
  20. Orbital move

    berczi17
    by berczi17 · December 2017
    The problem is, when I use this methode, the character "spawn" to an incorrect place of the path.
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