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Animated Opening Scene am I doing it right? :D
by Socks ·I would target iPad size - and derive everything else from that. -
Publishing to Android
by The_Gamesalad_Guru ·To find zipalign when that windo pops up navigate to the SDK folder then into tools and you'll find it at the bottom. As to the keystore don't copy and paste from the website type it in by hand also y -
IOS Universal vs iPhone & iPad
by The_Gamesalad_Guru ·Universal apps are best started as an iPad build. -
Universal Build Tutorial with Project File
by furthergame ·(Quote) -
Publishing to Android
by csmyth18 ·How can I correct the zipalign and keystore when publishing to android using the new version of mac osx? -
My Game Rejected Because of IAP
by techana ·I just received the following from Apple: -
Game crashes
by Wboko ·How are you installing the game on your IPad? -
Higher res = more lag?
by Franto ·For resizing the canvas on Arcade, the alternative I use is the browsers zoom in feature, put it to around 200% for an ipad res, and to my surprise, the graphics remain as high res as in the preview, -
Game crashes
by Kungvald ·it only works when i remove the images. The game starts on the ipad, but when i try to load the main scene it crashes. The homescreen of ipad shows up instead. -
Game crashes
by Kungvald ·I have problem with my game, it wont launch on my ipad anymore. -
Higher res = more lag?
by Franto ·Here is the game if you need to see it, iPad res with resolution independence checked: -
Animated Opening Scene am I doing it right? :D
by gyroscope ·First to say, personally I wouldn't try to make your game file "universal" for both the iPad and the Kindle HD. I'd make two separate game files. i.e Make one, then make a copy, adju -
Animated Opening Scene am I doing it right? :D
by wilsongalucho ·I'm creating the App to target Ipad 1024x762 and the Kindle HD 1280x800. -
IOS Universal vs iPhone & iPad
by MichalCh ·I wanted to ask how the IOS Universal works? It's like i'm making an app and if someone from iPad will download it so that my app will stretched itself for iPad frames? And same for 4 inches iPhone/3. -
Animated Opening Scene am I doing it right? :D
by wilsongalucho ·I'm creating the App to target Ipad 1024x762 and the Kindle HD 1280x800. -
Need some space hazard ideas
by ADSentertainment ·(Quote) -
Need some space hazard ideas
by Armelline ·* You've lost your multipass -
$100 - fix the bug in this drawing template - need an expert
by -Timo- ·I have just confirmed the problem is because of the low frame rate. I have tested it on my iPad4 and the bug was not noticeable. @jorkos is probably using a old device. -
How does universal in publish works?
by Bredhouse ·I think it's best to work on the iPad resolution, I know its hard because it is too big for the screen but just use a mouse or something to scroll up and down quickly. and tick resolution independence -
How does universal in publish works?
by Bredhouse ·up really small bunched up in the corner for the iPad.