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Score check bug?
by Socks ·Layer order doesn't seem to be the issue, but it was one the things tried and didn't seem to make a difference. -
Score check bug?
by The_Gamesalad_Guru ·Did you try rearranging their order in the layers? Put the checker first in the code order and layer order. -
Armelline's Free Stuff For Everyone (check first post for the latest update!)
by beefy_clyro ·Top work! Thanks -
changing back to an attribute
by tatiang ·* Rules fire in order from top to bottom. To make one rule fire first, place it above another rule. -
Question about moving and bouncing a ball
by dekisimke ·Then it hits the top wall and is supposed to rotate to 270* and move down. -
Partical direction based on collision direction
by kapuaa ·SA from below then the particles emit from the top. MA will be able to hit SA from 360 degrees. -
How do I know if my app went to Android while publishing?
by AJaymz ·Android? Thing that confuses me is the box in top right corner that I hit to publish now says "Published" with a checkmark beside it. Shouldn't is say pending or something? I'm j -
Help Constraining a Block
by LuMa Games ·I am spawning a block at a random X position (and the same Y position is the same every time). The block then falls down to the ground where my actor can jump on top of them. -
Question & Answer (Crossword)
by sysads ·The idea is I have about 200 questions and corresponding answers (some multiple answers). In the game, the crossword blocks with different letters is at top and contains the answer(s) while the questi -
your opinions needed ⇨ tank game
by Ed_Perkin ·What in your opinion other than enemy tanks your tank and walls would be ten things to have in a top down tank game?⇨ development . And thanks in advance for sharing your thoughtsツ -
experiment
by Socks ·I was also thinking that as the tone/colour of the panels on the dial was controlled by a simple constrain behaviour, constrained to the sine of an angle, then you could offset that angle with another -
Which animal are you?
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map navigator
by Socks ·Move the thing that is controlling the camera so that it is beneath the camera in the Layers. -
map navigator
by manuel.rori ·and drag but when i close the limit side left,top and right the screen shake. -
Destroying Actor
by tatiang ·Check to make sure you don't have any unlocked actors on your scene. Do this by double-clicking on each actor. If you see a lock symbol, it means that actor is using the prototype rules. If you don -
Stick Hero
by UtopianGames ·One idea we had was to make you rush and have something fall on top of you if you took too long to draw the line. -
Destroying Actor
by Loranzo23 ·I'm creating a game sort of like doodle jump but when the actor hits the object, the object disappears. The issue I'm having is now more than 90% of the objects i am hitting get destroyed but then the -
Stick Hero
by zweg25 ·Also @ForumNinja running into an issue where a rule will run and inside that rule is a spawn behavior, but the actor won't spawn. I know the rule is running because I am debugging it (and every other -
scrolling text slow stop
by RedRobo ·You can make it stop at the top and bottom by using a rule like: -
Prevent strange moving?
by jsorr2 ·at a certain rotation (180 degrees = straight) ,destroy it and let clouds go around main actor.