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  1. Cheap Marketing option for your Apps with @Apps_and_Game

    Joraanpe
    by Joraanpe · June 2015
    Heya guys, im here to share some news with you all.
  2. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    jay2dx
    by jay2dx · June 2015
    i see you found it (Image)
  3. Game won't port from PC to MAC

    http_gamesalad
    by http_gamesalad · June 2015
    .. do you know how long itll take them to fix this problem?
  4. Question about picking coordinates at random

    KevinCross
    by KevinCross · June 2015
    I would probably go with the table route. Create a table and call it something like "random spawn coordinates" with at least two columns for X and Y. And 16 rows with all of your pos
  5. Question about picking coordinates at random

    MassiveMapler
    by MassiveMapler · June 2015
    I have 16 coordinates which I want to make available for the actor to spawn in. However, these coordinates have to be picked at random.
  6. [solved] Actors won't move at all when keys are pressed

    MassiveMapler
    by MassiveMapler · June 2015
    Try clicking outside of the preview screen before clicking the preview button. You most likely still have an actor selected, and are moving that actor's positioning around.
  7. Diagonal particle emitter that rotates?

    Approw
    by Approw · June 2015
    @abuabed84 I made a little demo for you. Is this what you're looking for?
  8. Flashlight (torch, etc.) lighting effect

    pHghost
    by pHghost · June 2015
    Thanks for sharing these! I'll see how flexible I can make @ookami007 's method.
  9. LONDON Meet-Up?

    UtopianGames
    by UtopianGames · June 2015
    minute thing so i hope you get lots of peeps showing up and have a drink for me (Image)
  10. Triple Jump Clone…Death Jump 3…Play the Arcade Version

    neoman
    by neoman · June 2015
    Thanks Darren for the video. You are a gentleman and a scholar! (Image)
  11. Video tutorial on how to get device ready for testing?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2015
    Make sure you download the profile to each device. If, after you register the device, plug in the device via usb and open xcode it will configure it for testing. I haven't used the apple based testfli
  12. Diagonal particle emitter that rotates?

    Approw
    by Approw · June 2015
    @abuabed84 I still don't really get the question. Do you want to offset the emitter, so only the blade emits particles rather that the whole sword? I think it's the screenshot that confuses me, why is
  13. Video tutorial on how to get device ready for testing?

    Tiny_Ideas
    by Tiny_Ideas · June 2015
    Recently added 5 new devices to my collection, for testing purposes, and I have only managed to make one be able to work and instal Gs viewer. The rest can not as they are not eligible according to Xc
  14. Syntax question for displaying Text and a Value

    MentalDonkeyGames
    by MentalDonkeyGames · June 2015
    (Quote)
  15. Syntax question for displaying Text and a Value

    Dell7730
    by Dell7730 · June 2015
    how can you include space in it?
  16. Diagonal particle emitter that rotates?

    3absh
    by 3absh · June 2015
    (Quote)
  17. Diagonal particle emitter that rotates?

    Approw
    by Approw · June 2015
    What exactly do you mean by rotate with the sword? Particles cant follow anything unfortunately.
  18. Diagonal particle emitter that rotates?

    3absh
    by 3absh · June 2015
    Hey guys I'm trying to make some smoke particles emit from the blade of this sword while being restrained to its position at all times.
  19. A note of appreciation for this amazing tool

    jay2dx
    by jay2dx · June 2015
    You can make your own grid and snap too functions using a few rules within actors! There's a thread on here detailing it, do a search for it (Image)
  20. What were the #1 games?

    jay2dx
    by jay2dx · June 2015
    To be honest flappy bird was great for the mobile industry, I came to GS because I wanted to make a flappy clone, I did, I made tappy toad and from there I've stuck with GS and have released 7 games n
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