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  1. TestFlight Uplaod Problems

    nadhim
    by nadhim · May 2014
    1-i have tried moving the xx.app.zip to Payload folder and zip as ipa
  2. For those who want awesome app reviews for FREE

    willkesling
    by willkesling · May 2014
    I have some feedback on the site. I just signed up ( pretty easy ) It wasn't clear until I had already added my app ( ipad app )
  3. android publish

    kipdev
    by kipdev · May 2014
    If i orginally made my game using ipad format, what kind of rules do i need to put in to make it available for android? I would really like to start publishing for android but from what i have read i
  4. Display... Again

    AngryBoi
    by AngryBoi · May 2014
    I have another question. If I develop my app on iPad Landscape, will I be able to publish it a universal and then publish it as universal to Apple?
  5. I need to know the size of the assets used in a premade template

    bernardoespanol
    by bernardoespanol · May 2014
    The pre-made template was for: Bullet Parade. Its a very interesting game/app that works fine on my iPad, so if you created it and are reading this, thank you very much. I have some ideas on how t
  6. Help IAPs rejected by Apple

    Kid_Ninja_Games
    by Kid_Ninja_Games · May 2014
    We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, on both Wi-Fi and cellular networks, which is not in compliance with the App
  7. Display

    Adrenaline
    by Adrenaline · May 2014
    I recommend setting up the project for iPad. Then, if it's run on the other devices, the images won't be stretched or skewed in any way. You'll just have to take into account some cropping at the edge
  8. Display

    AngryBoi
    by AngryBoi · May 2014
    to use the stretch option and publish it for iPad as well? And hope will I do that?
  9. Help IAPs rejected by Apple

    darrelf
    by darrelf · May 2014
    I've tried testing my adhoc with the Developer Network Link Conditioner switched on in my iPad2 and set to "Very bad network" and it still worked fine. It took a long time to purcha
  10. Game.App Testing on Windows

    MagoNicolas
    by MagoNicolas · May 2014
    Thanks, that should work, How Can i create an IPA with Gamesalad?
  11. Help IAPs rejected by Apple

    joeltelling
    by joeltelling · May 2014
    We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, on both Wi-Fi and cellular networks, which is not in compliance with the App
  12. Making a Game once publish it on different Display Sizes (2)

    CreatorGer
    by CreatorGer · May 2014
    When i use very high quality images in my iphone 5 project to make sure i can crop it to ipad retina. Does it matter in the end how much MB the app uses? Or does game salad make sure that is just use
  13. iOS Publishing Device Settings and iAds

    chad.allen
    by chad.allen · May 2014
    for iPhone legacy, iPhone Retina, iPad, and then a paid version app for each device as well?
  14. Spare Code ? Dump It here.

    Braydon_SFX
    by Braydon_SFX · May 2014
    (Quote)
  15. Spare Code ? Dump It here.

    -Timo-
    by -Timo- · May 2014
    thanks for sharing. (you also invented the endless battery for an iPad, check upper right corner in iPad lock screen )
  16. Let's help each other with downloads, ratings and reviews! (Free apps only)

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · May 2014
    @Ali_Wood, yeah I'm an iPad only guy. (Image)
  17. 2 Free Games published in 3 weeks

    miharo
    by miharo · May 2014
    Both games are approved on App Store for Iphone and Ipad.
  18. Let's help each other with downloads, ratings and reviews! (Free apps only)

    Ali_Wood
    by Ali_Wood · May 2014
    @jamie_c‌ I couldn't find your app.. Is it iPad only?
  19. iOS Universal, or separate iPhone/iPad versions?

    Wboko
    by Wboko · May 2014
    The only issue with building a UB is if you build a big game with lots of images for the IPad, it can slow down your game on the IPhone because of the image size...
  20. Star Slider - free universal iOS retro arcade space game

    ParkGames
    by ParkGames · May 2014
    Created to test iOS universal builds and resolutions. Starting with an iPad Gamesalad project then moving the HUD for iPhone5 and then iPhone4. Not sure but even when played on iPad the graphics don't
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