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Having trouble getting random spawned actors to work
by tatiang ·"instance" of that actor with unique rules from the "prototype" actor that appears in the Actors' pane, confusing relative to "actor" with relati -
Spawning random actors
by tatiang ·Okay, thanks. Add a Log Debugging Statement before each spawn actor behavior in your rules and change the expression to self.gap. Then open the Debugger and watch to see the values of self.gap. Wha -
Having trouble getting random spawned actors to work
by hegert ·I was about to do a "game" where an object spawns in a certain time in random places. I did it by myself and then tried tutorials and then did it by myself again. How many times did -
Spawning random actors
by tatiang ·I can't see the whole expression that includes self.gap (is this a flappy bird game???) but whatever that is set to is affecting where your obstacle actors are spawning. Your goal actor will spawn on -
Spawning random actors
by tatiang ·Do you want the actors all to spawn at x=0, y=0? Because that's what will happen if you change it to relative to scene. The question is, where do you want them to spawn? -
Spawning random actors
by umei ·I am looking to spawn random obstacles in my game. My obstacles are spawned every 2 seconds so I made an attribute 'random obstacle' and changed attribute to random(1,3) in a timer. -
Generating random actors at one specific location
by tatiang ·You wouldn't spawn a new actor, you would just change the image. If you name your images carefully (e.g. "1.png", "2.png", etc.) then you can do change attribute s -
Spawning Actors in a 2D game
by jigglybean ·try a timer? After 2 seconds spawn actor X -
Spawning Actors in a 2D game
by meppley7 ·I am trying to spawn a actor in a Boolean X side scrolling game. -
Generating random actors at one specific location
by Armelline ·Can you clarify why you want to spawn an actor in the same place? -
How to spawn an actor every 10 points
by tatiang ·[spawn an actor] -
How to spawn an actor every 10 points
by Doguz ·Everytime the score clicks over another 10 points I'd like to spawn an actor. How please? I know it's a simple equation, I'm just not knowledgable. -
Former industry dev going indie.
by 8BitAvrin ·Welcome! I've never played Destroy All Humans, but I'm a fan of Scribblenauts. I remember first hearing about it and thinking…..that sounds really unique….I wonder how it's going to work. -
Each newly spawned actor changes acceleration of previously spawned ones!
by thumbfrenzylabz ·http://s9.postimg.org/okl3946jj/spawnsnowball.png -
Each newly spawned actor changes acceleration of previously spawned ones!
by Armelline ·I just had a go at making what you describe, but I was unable to reproduce your problem. I did find it impossible to spawn an actor that accelerates downwards with acceleration of 200, and have it sti -
how do i create a continous scrolling background
by daaddd ·put the ground to spawn another ground on self.position.x+it width , dont forget to destroy the old one for memory saving -
Increasing speed for a random attribute
by MaDeex44 ·I want to spawn actors with a random speed (100,200) at different time (i know how to do time) and i also want that every secondes the total speed actors increases by 1. -
how do i create a continous scrolling background
by Gdogg ·would i need to re spawn the image to follow itself? -
Changing Spawn Rate According To Score?
by Tim_A ·I've setup the above, and initially the timed spawn seems to works fine, but on scene reset, the spawn only works once then stops entirely? -
Changing Spawn Rate According To Score?
by tatiang ·Create two real attributes called game.lastSpawnTime and game.spawnDuration. Set game.spawnDuration to how long you want to wait until the first spawn occurs (e.g. 3 would mean 3 seconds)