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Do you want GameSalad to support Watch?
by imGua ·I would like for PC and Android consoles support, to be top priority. -
Problem with lighteffect
by freneticz ·Have tried 6 different builds today, change layer order and such.......no different -
Run Rob Run - 8bit Rob Ford Endless Runner! (...and a tiny 8bit crack pipe)
by marc_greiff ·is that I wanted it to be slightly over the top and goofy look'n. Also, rainbows for some reason always really stand out for me in app icons in the app store...maybe thats just me though? lol I wil -
smiley ops almost done, a little video, new concept
by weirdfingers ·working on this top down shooter (Image) -
Stable Release 0.11.1.11
by BBEnk ·now I tried setting up a rule using the hibernate rule and what happens is when user hits return button and not home is I stop the sound and pause game on exit and that works but -
Click being triggered for actor underneath actor
by RThurman ·http://forums.gamesalad.com/discussion/66025/touch-only-the-top-actor-solved -
Spawning actors with random attributes other than location?
by tatiang ·Right. Any actor-specific attribute values you want to generate should be at the top of the balloon actor's rule list. They do not need to be inside of a rule unless you have a good reason to do so. -
Pong - Ball getting stuck infinitely bouncing at 90 degrees and linear velocity change does nothing
by emmawinston ·but sometimes the ball seems to bounce off the top or bottom wall at close to 90 degrees, and then it just bounces back and forth between the walls and never reaches either of the paddles again. -
Spawning actors with random attributes other than location?
by dmorin@gmail.com ·the course of the game the player will pop/destroy all the actors on the screen so I didn't think that would work. -
Spawning actors with random attributes other than location?
by dmorin@gmail.com ·My son (8) has taken up an interest in making video games and I'm trying to teach him using GameSalad. We've got a simple "balloon popping" game going where every second a balloon ac -
non programming skills
by colander ·I did a six month course in computer programming a few years ago. They covered five languages, it was a joke learning one would have been hard enough and to top it off the teacher didn't know what he -
Start Game & Falling Actor Help
by jjdyi ·actor for that scene to start falling from the top of the scene, but I don't know how to link the start button with the falling actor (actor starts falling as soon as game starts). -
need advice for the book !
by gyroscope ·Hi again, as I pointed out in your previous thread, the Manual (the free one via the Help button at top of page) is a great basic run-through of GSC - it'll uncover aspects of GSC you might not otherw -
A team working with gamesalad?
by The_Gamesalad_Guru ·Having two programmers is tough. If your going to work as a team you really need top redesign your logic trees. If not your code will be bloated and not integrated. You can use DBA's project merger. T -
iTunes Connect just changed their look!
by BBEnk ·If you uploaded a game before new format thats still waiting on review on site I would suggest you go and hit save at the top right, it might toss up some errors that need to be filled out. -
Can I destroy particles when game is over?
by gyroscope ·Hi, as long as you destroy the actor that has the Particles behaviour in it, then you should be OK... if not, you might have another Particles behaviour somewhere else as well... -
Can I destroy particles when game is over?
by mhedges ·1. destroy the background actor, which has the Particle behaviour, or -
Can I destroy particles when game is over?
by mhedges ·Still puzzling. I went back to ensure the background actor is destroyed by setting the timer to "after 1 second, destroy", while the game goes to the game over scene after 3 seconds -
Can I destroy particles when game is over?
by Hopscotch ·@mhedges, you can also destroy the actor containing the particle spawner and spawn a new one when needed. -
Can I destroy particles when game is over?
by mhedges ·Is there a way to destroy or eliminate said particles as a result of starting a new game?