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Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by openstockproject ·Here is the download page: Editable vector & iPad retina size jpg. -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by openstockproject ·Here is the download page: Editable vector with iPad retina jpg version. -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by openstockproject ·Here is the download page: Editable vectors with vertical & horizontal iPad retina sized jpgs. -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by openstockproject ·Here is the download page: Editable vectors with vertical & horizontal iPad retina sized jpgs. -
FPS drop from 60 to 30 when I add large actor?
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two identical scenes -one runs 20fps, the other 60fps?
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March 2014 Game of the Month Submission Thread
by Whackojack ·(Quote) -
March 2014 Game of the Month Submission Thread
by birkules ·Ipad lite: https://itunes.apple.com/us/app/littlesaw-hd-lite/id763862388?mt=8&uo=4 -
my Game ***Steam Jack*** WIP
by MinecraftGeek ·(Quote) -
my Game ***Steam Jack*** WIP
by BBEnk ·So I rejected binary from apple day after submitting. I decided to go with a universal binary instead. it was just iPad before but after some thought and playing game on a old Android phone. I figured -
Need help :( Mac preview different than GS Viewer preview
by Paxton ·I managed to solve the problem by using @matarua's suggestion from another thread: deleting all of my previous game versions from the GS Viewer. After that, I simply injected the game into GS Viewer -
two identical scenes -one runs 20fps, the other 60fps?
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First Game Released: Scare Crows
by Whackojack ·I have been working with Gamesalad for about a year now, and haven't made a game to completion until now. Finally released my first game: Scare Crows to the iOS app store for iPhone and iPad. -
Release Candidate 0.11.0.1 is available!
by matarua ·The above text from the RC looks like it is actually aliased - you could test this @Socks by doing an iPhone version and view it as iPad perhaps? I don't have the RC here or I would. -
Release Candidate 0.11.0.1 is available!
by neoman ·The only difference is that my base project is iPad Portrait. Stretch works as expected in creator. If I apply rules camera offset rules then publish with the overscan option selected the app works a -
I need help publishing my game!
by MattButlerStudios ·So my game is going to be for iPad, iPhone 5, and iPhone 4s. Will I be able to upload the 3 different files when I go to publish with apple? Can I put the 3 versions up into the same game? -
Is it true that nightly build or 0.11 has multi platform save?
by Franto ·file menu, so you could have something saved for ipad be instead for android, etc. -
Gamesalad Viewer Load symbol?
by Philipppuus ·Now my Question? If I test it (Viewer) with my advice (Ipad) and I switch for example scenes into my game, on the upper frame there is always a loading symbol for a short moment if its loading. Is thi -
Need help :( Mac preview different than GS Viewer preview
by Paxton ·very first scene). But the thing is, if on my iPad I never played the levels to hit that save attribute in each level, how come the load attribute in the first scene unlocks everything from the very -
GameSalad running on Mac 10.9 Mavericks
by Paxton ·I do not believe device performance to be an issue in my case, I get consistent 60fps in my game on the iPad 2. And the feature that works on my Mac preview and not in Viewer is a silly thing: unlocka