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  1. actor destroyed but life counter won't go minus 1....what's not correct?

    zenoah
    by zenoah · August 2014
    | Destroy Actor
  2. Congrats! @BigDave

    ImNiklas
    by ImNiklas · August 2014
    You didn't market you last game (pewdiepug) either and it got pretty big too. I guess you are very lucky.. But this was actually a great game, it will be in the top 25 in a few days! (Image)
  3. Smoke under a actor

    simon31184
    by simon31184 · August 2014
    Hi, I do it with a mud spawner, when my player goes on the mud it get out drops on his feets.
  4. Attack animation help!

    simon31184
    by simon31184 · August 2014
    For my player I have two actors, one for the player collision area (PCA) and one with for the player animations (PA, that is largest than PCA) that have not collision with other elements, and had with
  5. Congrats! @BigDave

    Approw
    by Approw · August 2014
    @BigDave‌ Congrats! I see you made 5 different versions of this game haha? Awesome if your game is going to make it to the top!
  6. actor destroyed but life counter won't go minus 1....what's not correct?

    AlphaCentori
    by AlphaCentori · August 2014
    (Quote)
  7. actor destroyed but life counter won't go minus 1....what's not correct?

    tatiang
    by tatiang · August 2014
    Destroy Actor Change Attribute
  8. spawn random actor with table

    wijanarkodwi@gmail.com
    by wijanarkodwi@gmail.com · August 2014
    First, i'm currently making an endless run (running on top of platform). Say, in the near end of platform, i want to spawn a "door" that lead to another world (other themed platform)
  9. Is This Possible In GS?

    Thunder_Child
    by Thunder_Child · August 2014
    PLAYER,
  10. Is This Possible In GS?

    FallingBoxStudios
    by FallingBoxStudios · August 2014
    @ImNiklas Yeah, they fall from the top of the screen to the bottom (in one direction)
  11. Is This Possible In GS?

    Thunder_Child
    by Thunder_Child · August 2014
    You should take a look at the free template "aircraft" available. The enemies come from different locations from the top and "drop" down...your thumb is the only t
  12. Is This Possible In GS?

    ImNiklas
    by ImNiklas · August 2014
    I'm not sure what you mean. Do you mean that they should fal straight down from the top, or just spawn at the top and then go in different directions? Both of those are definitely possible!
  13. Cant test-play game in Gamesalad?

    allc1865
    by allc1865 · August 2014
    There should be on the top of your screen once you're previewing your game, a curved arrow.
  14. Game is choppy...

    KillerPenguinStudios
    by KillerPenguinStudios · August 2014
    Destroy actor
  15. Check and Uncheck items

    tatiang
    by tatiang · August 2014
    My recommendation would be to change the image of the actor rather than constraining or moving an actor to be on top of it. So for each ball image in your example, you would have two possible images:
  16. iPHONE App Rejected- doesn't display correctly on the iPAD WTF?

    gingagaming
    by gingagaming · August 2014
    The problem with this is it will cut off the top and bottom of the game and therefore be rejected by apple as it won't display correctly.
  17. Hold down touch/mouse button and track finger drag on screen

    Zombiebrains
    by Zombiebrains · August 2014
    I'm working on a tank game where I want the turret that is an actor constrained to the tank to fire when the player holds on the screen and drags to destroy a target.
  18. quick question about destroying a certain actor.

    allc1865
    by allc1865 · August 2014
    create a boolean called DestroyActors.
  19. Random Generation

    gamestudent
    by gamestudent · August 2014
    (Quote)
  20. Destroy and respawn actor

    Viraelis
    by Viraelis · August 2014
    I am working on a type of endless runner game, where actors move from the top of the screen to the bottom and then they are destroyed when moving outside of the screen.
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