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  1. Best Way To Make Cutscenes?

    A_Constantin
    by A_Constantin · April 2015
    I was wondering if you guys had any good way to make cutscenes in GameSalad. I was thinking to make my cutscene and save it as a video file and convert it to a GIF on these online converters. Then, ha
  2. Actor Changes Other Actor's Image

    LRCCAC Apps
    by LRCCAC Apps · April 2015
    I'm sorry, but I am a amateur at this stuff. Can you please explain more?
  3. Demos for everyone :)

    Fajlajp
    by Fajlajp · April 2015
    But as soon as I'm done with it I'll continue making demos
  4. Line of Sight Workaround?

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    @Armelline when you change the layer order in @tatiang 's demo... it starts working
  5. APK expires to soon

    http_gamesalad
    by http_gamesalad · April 2015
    @lovejoy I added the extra "0" to "10000" like you did .. & it gave me the samething
  6. Line of Sight Workaround?

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    You're right. Hmm, very strange... (Image)
  7. Displaying Random Table Cell Values

    DocJ
    by DocJ · April 2015
    Exactly. Not that I don't want to string all those TableCellValues together, I just thought there was an easier way.
  8. Displaying Random Table Cell Values

    tatiang
    by tatiang · April 2015
    So is the main problem that you want to avoid stringing together a bunch of tableCellValue() functions in the Display Text behavior? Otherwise, just string them together with addition symbols between
  9. Line of Sight Workaround?

    tatiang
    by tatiang · April 2015
    Right, I did turn on the Display Texts and I get how it's supposed to work -- I'm just surprised that it does. Did you try the demo I posted above? I would think an actor with a constrained width wo
  10. Displaying Random Table Cell Values

    DocJ
    by DocJ · April 2015
    @tatiang Hi. The only reason I was trying to display the 2nd column to begin with, was to see if I was getting the value I wanted. I don't actually need to display the 2nd column value until I add
  11. Line of Sight Workaround?

    Armelline
    by Armelline · April 2015
    The collide is being checked in the walls. Each wall has a self attribute identifying it specifically. When it overlaps with the line of sight detector, it puts a 1 in a table cell. If it doesn't, it
  12. Line of Sight Workaround?

    tatiang
    by tatiang · April 2015
    Very nice demo, @Armelline! What I don't get though is that you did use lines and the collide rule in the Wall actor works even though the width of the lines is being constrained.
  13. Logo and icons needed for website [PAID]

    Armelline
    by Armelline · April 2015
    The logo is the most important thing - the icons I'll only be getting done if the price is right and affordable. The website will be entirely free for people to use, so I can't pump too much money int
  14. Displaying Random Table Cell Values

    tatiang
    by tatiang · April 2015
    If I understand correctly, you're wanting to display two values: the column 1 value and the sum of several column 2 values. What I don't know is where you want to display these. Do you want them nex
  15. Displaying Random Table Cell Values

    DocJ
    by DocJ · April 2015
    @Braydon_SFX I'm glad you're going to write something more in depth later, because I didn't understand what you wrote (Image)
  16. Introduction to MultiPlayer (Video)

    sebmat86
    by sebmat86 · April 2015
    Awesome stuff!! Would be cool to make a MP game one day. Thanks for making this.
  17. Displaying Random Table Cell Values

    Braydon_SFX
    by Braydon_SFX · April 2015
    If to worked before, why not use the display text offer so you can change and x and y values? This means you can have more than one display text behavior in each actor. Before, having for than one wou
  18. Displaying Random Table Cell Values

    DocJ
    by DocJ · April 2015
    I can't tell you what a feeling it was thinking I had something figured out on my own.....but then reality set in (Image)
  19. I don't want any new Features. A stable final build please.

    pinkio75
    by pinkio75 · April 2015
    @BigDave i agree with you 100%
  20. Line of Sight Workaround?

    tatiang
    by tatiang · April 2015
    What about firing a very fast bullet in the direction you want to check? That can have issues too since it skips pixels, but just a thought.
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