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Advice sought: Engine sound at start and stop (acceleration and deceleration)
by mhedges ·Thanks! This is pretty much the only thing left before publishing the next game. -
help with simple drag and drop game
by jameslavis ·ah !@#$% i'm on a mac, it looks like yours was created with windows. Thats weird you can't open different OS versions. -
help with simple drag and drop game
by jameslavis ·it's definitely a trick to translate what you know from AS3 to gamesalad but it will be worth it. I downloaded that folder but I can't see a file to open with GS? -
~Everyone NEEDS to vote! Support Amazon Ads for Amazon Fire TV & Fire TV Stick~
by KillerPenguinStudios ·say it's best just kept unsaid. It's obvious you don't see the business side to things. Yes you should develop because you love it but at the same time there are many of us here who love it which mak -
How to compare 2 table cell values are matching or not ?
by NimbleBug ·and you created self attribute column1,column2 but not used any where -
help with simple drag and drop game
by nickname5862 ·Firts, between you and me, I have got Flash too. Cool bro! -
Next app while I wait.
by GamingtilDawn ·Ok thanks @tatiang I know what you mean. -
help with simple drag and drop game
by jameslavis ·hey folks, looking for a sharp mind to help me translate what I know from flash AS3 to gamesalad. so I'm looking to make a simple drag and drop game, think old school matching. so in AS3 I'd have obje -
Actor moves diagonally when i press two movement buttons at the same time for movement
by mhedges ·I've had this happen to me before. You either separate the buttons on the screen so a two-axis movement does not occur, or you write a boolean to lock out the "other" movements whil -
can we remove or can we do anything about loading wheel in the game... can we just change into our
by Socks ·(Quote) -
Made the news!
by kipdev ·Glad yall liked it, my Facebook friends that actually know me in real life we like "I wouldn't be surprised if you did do that" lol. -
An Illustrated Guide to the Display Text Behaviour
by Armelline ·Why is it currently not staying on the screen? If you use "position relative to scene", it should be visible at all times unless one of two things happens: -
Should IAPs work in AdHoc
by Armelline ·If you've got that message, it likely means your product identifies don't match - check what you put in the game logic, and check what you put in your Apple account. -
how to stop or reduce speed of a moving actor when it collides with an actor.
by mhedges ·Interpolate is your friend. -
can we remove or can we do anything about loading wheel in the game... can we just change into our
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how to stop or reduce speed of a moving actor when it collides with an actor.
by CodeArtOnline ·how to stop or reduce speed of a moving actor when it collides with an actor. -
help removing control
by Socks ·(Quote) -
Stopping a movement after spawn
by The_Gamesalad_Guru ·You need to constrain it's position once it can no longer be moved and block out the rule that allows it to be moved with touch. -
help removing control
by jameslavis ·Ok so you'll have to bare with me a bit, I've used a number of programs and get the boolean theory but you'll have to help me translate. -
Lag.
by The_Gamesalad_Guru ·How many frames is you animation. You may want to set it to preload images.