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  1. 3 Simple Questions

    8bitninja
    by 8bitninja · March 2015
    Awesome, Thank you so much! @Armelline
  2. 3 Simple Questions

    Armelline
    by Armelline · March 2015
    They use their own ads, you don't get any cut from it. It's part of how they fund the free accounts.
  3. 3 Simple Questions

    8bitninja
    by 8bitninja · March 2015
    * If I want to ad Interstitial Ads in a single scene game, what would be the best way to go about it. I was thinking something like . (If game over is true_Pause game and show ad) (and then on the pau
  4. Rotating part of an Animation Sequence

    Socks
    by Socks · March 2015
    Do you want an actor to rotate towards the mouse click position ?
  5. Dynamic Level Select

    tatiang
    by tatiang · March 2015
    This is most likely due to the fact that game attributes do not reset when you use a Change Scene (or Reset Scene) behavior. You have to manually reset their values using one or more Change Attribute
  6. High score very weird problem

    tatiang
    by tatiang · March 2015
    The problem IS with your coding. Attributes don't just randomly ignore rules that are set up correctly. (Image)
  7. Rotating part of an Animation Sequence

    floatingwoo
    by floatingwoo · March 2015
    Right now if the angle of the click is obtuse enough it looks acceptable but if it is more acute it looks as though the actor is doing a belly flop rather than flying towards the target. I have tried
  8. High score very weird problem

    http_gamesalad
    by http_gamesalad · March 2015
    AT first I thought is was my coding but I've watched the high score videos on youtube like a million times to make sure something isnt off about my coding and it was the same as the videos. I'm not su
  9. What should the media buttons mapping be on remotes?

    BlackCloakGS
    by BlackCloakGS · March 2015
    Yes you are correct @Armelline
  10. Free Game Development Resources Link Mega-thread

    robertkdale
    by robertkdale · March 2015
    Thank You! @Armelline (Image)
  11. Deleting Actor's Area

    tatiang
    by tatiang · March 2015
    (Quote)
  12. Another collision detection query!

    mysticjim
    by mysticjim · March 2015
    with my collision detector actor and somehow pass that back to the weapon actor. In fact, with this system the weapon actor is simply just an image on the screen, it's the collision detector actor th
  13. I am facing problem while publishing my game.

    eliott07
    by eliott07 · March 2015
    I am facing the same problem, and having allowed the domains has not changed anything. Would you have any other suggestions for fixing this?
  14. Amazon Fire TV Promotion! Free months of PRO and over $1000 in cash prizes.

    Yonipm
    by Yonipm · March 2015
    (Quote)
  15. Another collision detection query!

    Socks
    by Socks · March 2015
    Just make some basic rules that say . . .
  16. Another collision detection query!

    mysticjim
    by mysticjim · March 2015
    I'm now refining my collision detection to make it sharper, but this is causing me a bit of an issue.
  17. Deleting Actor's Area

    Armelline
    by Armelline · March 2015
    You can also use three rectangles to make one triangle.
  18. Linear velocity?: is there a specific direction?

    tatiang
    by tatiang · March 2015
    Yes, you can. Have you tried it?
  19. Deleting Actor's Area

    tatiang
    by tatiang · March 2015
    Nope, not unless you calculate the boundaries mathematically.
  20. What should the media buttons mapping be on remotes?

    Armelline
    by Armelline · March 2015
    Unless I'm misunderstanding, there are generic button mappings in the attribute list. These apply to most controllers. The Fire TV remote isn't a standard controller, though, so the GS team just map
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