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  1. Optimizing your artwork

    Socks
    by Socks · January 2014
    . . . . so how does it run so smoothly on an iPad1 ?
  2. Optimizing your artwork

    JSproject
    by JSproject · January 2014
    iPad1: 127MB/256MB (crash amount/total amount)
  3. Optimizing your artwork

    Socks
    by Socks · January 2014
    This is why I'd always advise people to jettison the increasingly arcane ppi notion altogether and work in absolute pixel values, we generally know the resolution of the target device in absolute term
  4. My first free game, experiences with android with downloads!

    aitor010
    by aitor010 · January 2014
    Im waiting have minimum 50 downloads to game, I worked very had I was about 4 month working in the principal game, when rev mob is available I will go publish my game in Android, (pls Good!!!! minimum
  5. Bad URL at signing...

    Thunder_Child
    by Thunder_Child · January 2014
    so you all can see what I did...I published under iPad...generated app...refreshed and got the usual sign here message...BAD URL... (Image)
  6. App Review Exchange

    sladak
    by sladak · January 2014
    iPad only for this one. I will leave reviews for you guys too
  7. Hi, I'm offering to make you a free 2d image, anything you want :D

    juaneight
    by juaneight · January 2014
    (Quote)
  8. Hi, I'm offering to make you a free 2d image, anything you want :D

    tatiang
    by tatiang · January 2014
    I'd like a side view of a cartoonish car with kids in the backseat or spilling out of the windows.
  9. Which Target Platform For Mac?

    jamie_c
    by jamie_c · January 2014
    I'm not sure about that, I also have an iPad project I may port to desktop Macs. In your case I'd go with which ever project has the highest resolution images, but I think the proportions of either wo
  10. Which Target Platform For Mac?

    Fal01
    by Fal01 · January 2014
    I have my project in iPad And Kindle dimensions at the moment, which is more suited?
  11. Adding graphics

    Socks
    by Socks · January 2014
    run at 264ppi, but only if they are for a Retina iPad, otherwise they will end up at 167ppi (Kindle Fire) or 326ppi (iPhone 5) or 441ppi (Galaxy 4) or 196ppi . . . . "
  12. What do you put for "Version Number" when developing app?

    Cointoss
    by Cointoss · January 2014
    I'm developing an app for the iPad, and I'm not sure what you're supposed to put for "version number." It says some examples are 1.0 or 1.0.1 or 1.1, but I'm not sure what to put! Do
  13. HELP ME! Sign error

    aitor010
    by aitor010 · January 2014
    should I do it? I mark mistake there and then zipalign. Use the Mac version Help please!
  14. Game Salad trying to start working with it...

    motorcycle boy
    by motorcycle boy · January 2014
    Hi I am trying to get Game Salad set up with my developr account. I bought a book titled "Lean GameSalad for iOS: Game Development for iPhone, iPad, HTML5."
  15. Getting frustrated with Gamesalad!

    Thunder_Child
    by Thunder_Child · January 2014
    Build thing...I mean holy crap I have to use ipad as a start...use a template for UB...then use a scene resizer...file merger...scene merger...and still with all that...I STILL cannot get an ipad bui
  16. *** Project Size *** Please Advice !!

    Socks
    by Socks · January 2014
    Gesundheit for iOS, which won numerous awards, IGN app of the year, Touch Arcade iOS puzzle game of the year, Apple Europe iPad runner up game of the year, number 1 in dozens of countries - etc etc .
  17. Kindle Fire HDX 8.9 Contest!

    dgackey
    by dgackey · December 2013
    Thanks to everyone who participated!
  18. 123 Fall HD (for iPad) - Out Now!

    vuifah
    by vuifah · December 2013
    Hi guys. My 123 Fall HD (iPad version) is now available in the app store.
  19. Publishing Games for Multiple platforms

    suresh.jallipalli1@gmail.com
    by suresh.jallipalli1@gmail.com · December 2013
    Suresh Jallipalli
  20. Rotating An Object Whilst Constraining Another Object To Remain In The Same Relative Place.

    tenrdrmer
    by tenrdrmer · December 2013
    Its not exactly the same think but I think it uses similar principals.
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