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  1. State of GameSalad on 11-13-2017

    unbeatenpixel
    by unbeatenpixel · November 2017
    iPad Mini First Gen(non-retina) / iOS 9.3.5 = Correct Icon, No Loading Image @adent42
  2. Device Checker.... I like this method.

    CaptFinn
    by CaptFinn · November 2017
    So if on a ipad I want Actor 1 at this x/y. If on a iphone 6 I want its x/y over there. And if on a legacy I want its x/y over yonder.
  3. State of GameSalad on 11-13-2017

    adent42
    by adent42 · November 2017
    gone and you just have wide loading screens and ipad loading screens. Upload accordingly. The iPhone X loading screen is wider/taller than other iPhones, so what we're doing is resizing and cropping
  4. Challenging STEALTH GAME for people who think they're sneaky, ;) (Mac only)

    Cutscene Entertainment
    by Cutscene Entertainment · November 2017
    (Quote)
  5. Challenging STEALTH GAME for people who think they're sneaky, ;) (Mac only)

    pHghost
    by pHghost · November 2017
    (Quote)
  6. Iphone Models Aspect ratio.

    unbeatenpixel
    by unbeatenpixel · November 2017
    https://everyi.com/by-capability/maximum-supported-ios-version-for-ipod-iphone-ipad.html
  7. Iphone Models Aspect ratio.

    CaptFinn
    by CaptFinn · November 2017
    Im making a game for the iphone. (iphone only..no universal build...no ipad)
  8. Challenging STEALTH GAME for people who think they're sneaky, ;) (Mac only)

    Cutscene Entertainment
    by Cutscene Entertainment · November 2017
    Mac has an excellent compression system. Because when I try to export it to a .ipa, it goes into the gigabyte range. Besides, if I'm going to release a game that's over 100 MB to the app store, I need
  9. Switching from iPad to iPhone platform on GS Pro

    KAJAMstudios
    by KAJAMstudios · November 2017
    I have a template that is being built in the iPad platform and I was wondering if there was any way I could switch it to the iphone platform without having to recreate the entire game. I know i can pu
  10. Creator 2.0 ... an interesting experience

    Braydon_SFX
    by Braydon_SFX · November 2017
    The web tool will be able to be used on touch screen devices. This means you can build a game on your iPad. I think that's neat.
  11. EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!

    Braydon_SFX
    by Braydon_SFX · November 2017
    Doesn't matter. Whatever your game requires. The default is iPad but you can change it if needed.
  12. State of GameSalad on 11-13-2017

    Armelline
    by Armelline · November 2017
    @adent42 I first received it targeting iOS universal, so I built again using iPad, and received it there too.
  13. State of GameSalad on 11-13-2017

    Japster
    by Japster · November 2017
    Hi @adent42 - thanks for the faster-than-anticipated response! - I'm using iOS universal, as suggested?...
  14. State of GameSalad on 11-13-2017

    Armelline
    by Armelline · November 2017
    Still getting this error. Page has been re-loaded. Edit: I pushed to iPad then tried iOS universal again and this error stopped. The one below persists, though.
  15. Splash Screen missing in iPhone X

    Taigo
    by Taigo · November 2017
    all other iOS devices, including iPhone 5c and iPad.
  16. EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!

    Braydon_SFX
    by Braydon_SFX · November 2017
    Also, everyone who participates in the competition will be awarded with a special forum badge commemorating the Jam!
  17. State of GameSalad on 11-13-2017

    Japster
    by Japster · November 2017
    (Quote)
  18. State of GameSalad on 11-13-2017

    Japster
    by Japster · November 2017
    (Quote)
  19. State of GameSalad on 11-13-2017

    Japster
    by Japster · November 2017
    (Quote)
  20. State of GameSalad on 11-13-2017

    celta15
    by celta15 · November 2017
    (Quote)
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