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  1. Why doesn't this formula work

    colander
    by colander · November 2013
    The same problem occurs with the formula for iPad in the Otherwise section of the rule, I will go and have a look at self.Size.Width/2 in it over the next few days. Thanks for your help.
  2. Where's the Customer Service???

    CodeMonkey
    by CodeMonkey · November 2013
    Sod of War was made way before universal builds and originally just old version iPhone(480x320). It was upgraded to at least the new iPhone(568x320) but was never tested on iPad. As for the glitch, t
  3. how to play the app on my ipad

    jamie_c
    by jamie_c · November 2013
    To put it on an iPad, you have no other choice except to make it a "real" app on the app store.
  4. how to play the app on my ipad

    alex92634
    by alex92634 · November 2013
    I dont want to put it in my apps has a real app i just wann play it on my ipad
  5. how to play the app on my ipad

    alex92634
    by alex92634 · November 2013
    i know i just wann know if i can play it on my ipad on the arecade
  6. how to play the app on my ipad

    alex92634
    by alex92634 · November 2013
    i just upload my game to the arecade how do i play it on my ipad ?
  7. how to play the app on my ipad

    alex92634
    by alex92634 · November 2013
    i just upload my game to the arecade how do i play it on my ipad ?
  8. how to i test my game on my ipad and how do i upload it

    alex92634
    by alex92634 · November 2013
    how to i test my game on my ipad and how do i upload it
  9. The Bit Stealth is finally out!

    BalzaGames
    by BalzaGames · November 2013
    We worked on this game for almost a full year, but here there is our new iPad game which was just approved by Apple!
  10. Game of the Month - November Submission Thread

    BalzaGames
    by BalzaGames · November 2013
    We worked on this for almost a full year, and so here is our new iPad game!
  11. Will my game look this bad when I publish it to the iPhone?

    tatiang
    by tatiang · November 2013
    your game. Until you put the game on an iPhone/iPad, you really don't know what to expect. That's not to say that Previews of your game aren't helpful... it's hugely beneficial to get a feel for ho
  12. Where's the Customer Service???

    j75
    by j75 · November 2013
    won't even work on an adhoc build to iphone or ipad. It's glitchy and you can't use the slingshot.
  13. Coming Soon - Stop the Goats!

    Doguz
    by Doguz · November 2013
    iPod/iPhone/iPad
  14. Universal build dimensions?

    Single_Team_Productions
    by Single_Team_Productions · November 2013
    thanks is there dimensions for iPad mini to?
  15. Universal build dimensions?

    bjandthekatz
    by bjandthekatz · November 2013
    iPad: 1024x768
  16. Game of the Month - November Submission Thread

    Rober
    by Rober · November 2013
    iPad: https://itunes.apple.com/us/app/fluffy-bears-hd/id737292833?mt=8
  17. Game of the Month - November Submission Thread

    fox2
    by fox2 · November 2013
    PLEASE READ: This game requires iphone4s later and iPad2 device later.
  18. just published to Itunes store but in app purchase is giving me error.

    tahakitan
    by tahakitan · November 2013
    yea, I originally made it for the ipad. I guess I'll have to change that with the update. That means I have to resubmit a new binary for the In app purchase huh? that's 7 days. this really blows lol.
  19. just published to Itunes store but in app purchase is giving me error.

    colander
    by colander · November 2013
    I have just submitted my game and I am waiting for approval so I don't know yet if IAP's will work live like they have in Ad Hoc. I made two submissions one for iPhone and one for iPad and made them a
  20. How to make spawned actors move along a certain path?

    Cointoss
    by Cointoss · November 2013
    @KevinCross what you showed me works great until I change it to an iPad portrait and rearrange the nodes to fit the larger screen, the spawned actors disappear randomly! Do you know if theres anything
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