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  1. GS Resizer To scale multiple Platforms

    DaGreatness
    by DaGreatness · November 2013
    I was wondering, is there a GS resizer that is out there where the iphone size can get converted to the ipad android depending on the camera size. I saw over at DeepBlueApps, but it seems like its not
  2. Air Supply Infinite - Out now! :D

    quantumsheep
    by quantumsheep · November 2013
    **Please Note: Though the game will run on original iPads/iphone4, it is recommended you please play on iPad2/iPhone4s and upwards.**
  3. Game of the Month - November Submission Thread

    quantumsheep
    by quantumsheep · November 2013
    **Please Note: Though the game will run on original iPads/iphone4, it is recommended you please play on iPad2/iPhone4s and upwards.**
  4. Help with rotating device

    BIG_THINKIN_APPS
    by BIG_THINKIN_APPS · November 2013
    When my iPad mini has the volume buttons on the top and I tilt the iPad to the right the ball goes to the right.
  5. Game of the Month - November Submission Thread

    darrelf
    by darrelf · November 2013
    Pressure is a brand new puzzle game challenging players with 100 brain teasing puzzles set against the clock. Suitable for all ages Pressure is a true test of composure where even the coolest of min
  6. Game of the Month - November Submission Thread

    skott
    by skott · November 2013
    iPad:
  7. iOS KickingShoes released!!

    -Timo-
    by -Timo- · November 2013
    This also happens on Ipad1.
  8. Help with rotating device

    Socks
    by Socks · November 2013
    The accelerometer values on all iPads are the same (my old iPad 1 and 2 tests using the accelerometer work as expected on my iPad 3).
  9. Help with rotating device

    tatiang
    by tatiang · November 2013
    @Socks... any idea why that would be since it works as expected on an iPad2? Are the iPad3 accelerometer values in fact different or are you just saying that when you play it, the controls seem rever
  10. Help with rotating device

    Socks
    by Socks · November 2013
    On an iPad3 the accelerometer is back-to-front, in all scenes when I tilt the left side down the ball rolls to the right (rather than to the left).
  11. Help with rotating device

    tatiang
    by tatiang · November 2013
    When I preview it on an iPad2, it works fine and the ball rolls to the right when the iPad is tilted right/clockwise for scene "9."
  12. How do you make an actor jump on an iOS game?

    VW_Games
    by VW_Games · November 2013
    I am making a game for iPad and i just can't seem to get my actor to jump when i press a button please help!! ~X(
  13. WingDot is now out for both iPhone and iPad

    skott
    by skott · November 2013
    For both iPhone and iPad.
  14. Question about Resolution independence

    therobinsonbros@gmail.com
    by therobinsonbros@gmail.com · November 2013
    independence, with out uploading to a ipad.
  15. *~*Release RevMob and Chartboost?*~*

    FallacyStudios
    by FallacyStudios · November 2013
    As many of you may know, the holidays are a very very BIG season for App Sales and Downloads. On Christmas millions of people open up their brand new iPhone, iPod, iPad, and Android devices. These peo
  16. Free Promocodes(10) - The Sha Man

    -Timo-
    by -Timo- · November 2013
    can't download because I have Ipad 1 with IOS 5 (Image)
  17. ipad 7.0.3 problem

    SingleSparq
    by SingleSparq · November 2013
    You should be doing an adhoc version of your game to test on iPad. If not then there is no way to test the bug in the environment it's crashing on.
  18. Game of the Month - November Submission Thread

    onurayas@me.com
    by onurayas@me.com · November 2013
    I am submitting my just released game Don't Touch Ben!
  19. ipad 7.0.3 problem

    Nexo55
    by Nexo55 · November 2013
    ipad 7.0.3 also have this problem.
  20. question about resolution independence.

    UtopianGames
    by UtopianGames · November 2013
    If your making on iPad for universal the top pause button for e.g. might need some code like …if game.screen.size.width = 568 change self.position.y to self.position.y-90 to move it down for iPhone 5
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