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  1. Respawn enemies when actor is destroyed

    -Timo-
    by -Timo- · August 2013
    just create a actor on the place where the enemy should spawn and say
  2. Respawn enemies when actor is destroyed

    ycan
    by ycan · August 2013
    create a reset (BOOL) attribute, than when you pressed reset button change attribute ->yes, if reset attribute yes, spawn actor
  3. Terraria Styled Game?

    JGary321
    by JGary321 · August 2013
    You do not spawn any tiles whatsoever. You pre-place all the tiles on the screen. For me I did 32x32 tiles. You need at least 2 tiles of overlap on the side and 2 on the top.
  4. How's my Icon?

    VolontaArts
    by VolontaArts · August 2013
    no, the art work your using. looks awesome and unique. but never mind.
  5. How's my Icon?

    VolontaArts
    by VolontaArts · July 2013
    no offense, i like the unique art, but doesnt apple want clean and clear lines?
  6. 3 months of search. Help

    Adam3k3
    by Adam3k3 · July 2013
    and jump to the next level (Scene) The ball wont spawn.
  7. Respawn enemies when actor is destroyed

    Ayub
    by Ayub · July 2013
    how would i use the spawn behaviour to spawn the actor every time to game resets/starts?
  8. Respawn enemies when actor is destroyed

    -Timo-
    by -Timo- · July 2013
    place an actor use the spawn actor behavior. (Image)
  9. Respawn enemies when actor is destroyed

    Ayub
    by Ayub · July 2013
    Any tips on how i can spawn the enemies in the same place i positioned it every time the player goes back to the level or dies/restarts the level.
  10. Actor touching the bottom of a platform/stopping a jump

    jamie_c
    by jamie_c · July 2013
    @MasakoX, There are different ways of approaching that but one way is to ad an invisible 'game controller' actor and have that actor spawn a new projectile every X number of seconds. Then since you ar
  11. need help with war game (Im using tables) please look :) *FIXED*

    -Timo-
    by -Timo- · July 2013
    this is hard to explain but I will try if you have 100 'soldiers' in your base and you send a group of soldiers then there will be spawned a square(the soldiers) on the base. when this collides with
  12. Top-Down Shooter.. bullets help -SOLVED-

    zoope
    by zoope · July 2013
    You can add another behaviour on whichever actor is spawning the bullet to spawn it only when mouse position is down.
  13. Fruit Ninja Issue

    GameSaladNoob
    by GameSaladNoob · July 2013
    When you slash one particular "fruit", its pieces spawn and behave perfectly, but duplicate, corresponding (from the same color "fruit") halved and quartered pieces
  14. Top-Down Shooter.. bullets help -SOLVED-

    Sanction
    by Sanction · July 2013
    Spawn Actor: "fireball" Place: "in back of actor"
  15. Just released my first game on Android! Scoreball! Try it for Free :)

    themagicbox
    by themagicbox · July 2013
    Anyways my game is called Scoreball and its a tilt action game where you move the balls into the holes. The trick is that you have to keep the balls in the holes while you move the other balls so you
  16. reset table for reload action

    wollty
    by wollty · July 2013
    I did it with SPAWN behavior
  17. Actor touching the bottom of a platform/stopping a jump

    MasakoX
    by MasakoX · July 2013
    Super. Thank you so much, Jamie. I really appreciate it. This was hurting my brain so much. Another thing I had issue with was wanting to spawn a missile to then target the player which they player wo
  18. reset table for reload action

    wollty
    by wollty · July 2013
    i have an actor spawner
  19. Question please help

    -Timo-
    by -Timo- · July 2013
    no, you dont have to use separate actors, if you change the timer to lower number (with spawn actor in it), then bullets spawn faster and you dont need it to be separate... (Image)
  20. Question please help

    -Timo-
    by -Timo- · July 2013
    every attribute 'gun' seconds spawn bullet.
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