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  1. Problems with Game Sound/Music

    Dude6230
    by Dude6230 · April 2014
    As it is a drag and drop game, when the player drags and drops the letter in the gap below(on the screen), there is a 'That's Right' voice which confirms their answer however, the player is able to d
  2. Making an Inventory/Inventory Template

    tatiang
    by tatiang · April 2014
    @SodaManCo You can italicize words by using the I symbol in the formatting toolbar above the post you are editing or you can add an underscore before and after those words. To edit a post, click on t
  3. Isometric Support?

    Socks
    by Socks · April 2014
    Not really, probably depends on each individual game, I'm only using two layers.
  4. Isometric Support?

    Socks
    by Socks · April 2014
    set of images, so no performance hit between a top down chess game and an isometric game . . . (all other things being equal).
  5. Release Candidate 0.11.0.9 is available!

    stueynet
    by stueynet · April 2014
    (Quote)
  6. Release Candidate 0.11.0.9 is available!

    Chaser
    by Chaser · April 2014
    @stueynet‌ in the creator when previewing the app you can set scene/project pictures by clicking the camera icon on top right corner and use those for images when submitting your app.
  7. Animation, overlapping and collision help

    devmatt
    by devmatt · April 2014
    We are creating a game where there are three spawn points at the top of the screen (left, middle and right) each spawning the same actor at random times. We got that working pretty great. The only pro
  8. Omnipresent actor?

    stueynet
    by stueynet · April 2014
    is that you can only spawn an actor on the SAME layer as the spawning actor. Thus you need a spawner for any layer that will received spawned actors.
  9. Animation, overlapping and collision help

    Hopscotch
    by Hopscotch · April 2014
    @devmatt, the animation is in the catching actor? What is probably happening is that the rule making the falling actor disappear fires first, destroying the actor. By the time the code checks for an o
  10. Animation, overlapping and collision help

    devmatt
    by devmatt · April 2014
    We are creating a game with 3 spawners at the top of the screen (left, middle and right), each spawning the same actor at random times. We have mostly gotten all that figured out. While they spawn at
  11. How do I make an actor move in a horizontal sine wave?

    Socks
    by Socks · April 2014
    A sin value slows (in its vertical speed) as it reaches 90° and 270° (the 'top' and 'bottom' of its extent), but a sine wave's horizontal movement is perfectly constant, it doesn't slow down or speed
  12. Random Spawning Collision problem. Please help

    devmatt
    by devmatt · April 2014
    We are creating a game where there is a spawner which spawns the same actor in 3 different locations at the top of the screen (left, middle and right). We have mostly figured out how to get these to s
  13. How do I make an actor move in a horizontal sine wave?

    ETGgames
    by ETGgames · April 2014
    Not what I want, because the move behaviour is not a smooth movement, it remains at a constant speed. The sine wave slows down as it reaches the top and bottom. They are different things.
  14. Problem with change table cell value

    sawkastee
    by sawkastee · April 2014
    (Quote)
  15. Problem with change table cell value

    Hopscotch
    by Hopscotch · April 2014
    In the top menu under "View" you will find the Debugger.
  16. Get weapon actor to move up and down

    JayReiter
    by JayReiter · April 2014
    Ok. The YouTube link shows what the wave beam is doing. I have two wave beams, one on top, one on bottom. That effect is working great. I just can't seem to get the beam to link properly to the pl
  17. Decided to let Mateen reskin Danger Cats! and bring it to the top of the charts ;-(

    AfterBurnett
    by AfterBurnett · April 2014
    (Quote)
  18. Decided to let Mateen reskin Danger Cats! and bring it to the top of the charts ;-(

    LumpApps
    by LumpApps · April 2014
    Might be, but giving privileges too bigger companies knocks out the smaller ones. It should be about game quality, not the biggest publisher. The mobile market was giving the little ones a change but
  19. Importance of a .com domain?

    JSproject
    by JSproject · April 2014
    My belief is that nobody cares about that - the people will look at (and hopefully care about) the content of the website, not which top domain that you use.
  20. Wow... What a Year!

    jdgould
    by jdgould · April 2014
    Using these strategies, my apps have reached the top 10 in its category at iTunes, I have reached the #1 Free Kids Game at Amazon, I now have millions of downloads in each of the major app stores (iT
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