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Problems with Game Sound/Music
by Dude6230 ·As it is a drag and drop game, when the player drags and drops the letter in the gap below(on the screen), there is a 'That's Right' voice which confirms their answer however, the player is able to d -
Making an Inventory/Inventory Template
by tatiang ·@SodaManCo You can italicize words by using the I symbol in the formatting toolbar above the post you are editing or you can add an underscore before and after those words. To edit a post, click on t -
Isometric Support?
by Socks ·Not really, probably depends on each individual game, I'm only using two layers. -
Isometric Support?
by Socks ·set of images, so no performance hit between a top down chess game and an isometric game . . . (all other things being equal). -
Release Candidate 0.11.0.9 is available!
by stueynet ·(Quote) -
Release Candidate 0.11.0.9 is available!
by Chaser ·@stueynet in the creator when previewing the app you can set scene/project pictures by clicking the camera icon on top right corner and use those for images when submitting your app. -
Animation, overlapping and collision help
by devmatt ·We are creating a game where there are three spawn points at the top of the screen (left, middle and right) each spawning the same actor at random times. We got that working pretty great. The only pro -
Omnipresent actor?
by stueynet ·is that you can only spawn an actor on the SAME layer as the spawning actor. Thus you need a spawner for any layer that will received spawned actors. -
Animation, overlapping and collision help
by Hopscotch ·@devmatt, the animation is in the catching actor? What is probably happening is that the rule making the falling actor disappear fires first, destroying the actor. By the time the code checks for an o -
Animation, overlapping and collision help
by devmatt ·We are creating a game with 3 spawners at the top of the screen (left, middle and right), each spawning the same actor at random times. We have mostly gotten all that figured out. While they spawn at -
How do I make an actor move in a horizontal sine wave?
by Socks ·A sin value slows (in its vertical speed) as it reaches 90° and 270° (the 'top' and 'bottom' of its extent), but a sine wave's horizontal movement is perfectly constant, it doesn't slow down or speed -
Random Spawning Collision problem. Please help
by devmatt ·We are creating a game where there is a spawner which spawns the same actor in 3 different locations at the top of the screen (left, middle and right). We have mostly figured out how to get these to s -
How do I make an actor move in a horizontal sine wave?
by ETGgames ·Not what I want, because the move behaviour is not a smooth movement, it remains at a constant speed. The sine wave slows down as it reaches the top and bottom. They are different things. -
Problem with change table cell value
by sawkastee ·(Quote) -
Problem with change table cell value
by Hopscotch ·In the top menu under "View" you will find the Debugger. -
Get weapon actor to move up and down
by JayReiter ·Ok. The YouTube link shows what the wave beam is doing. I have two wave beams, one on top, one on bottom. That effect is working great. I just can't seem to get the beam to link properly to the pl -
Decided to let Mateen reskin Danger Cats! and bring it to the top of the charts ;-(
by AfterBurnett ·(Quote) -
Decided to let Mateen reskin Danger Cats! and bring it to the top of the charts ;-(
by LumpApps ·Might be, but giving privileges too bigger companies knocks out the smaller ones. It should be about game quality, not the biggest publisher. The mobile market was giving the little ones a change but -
Importance of a .com domain?
by JSproject ·My belief is that nobody cares about that - the people will look at (and hopefully care about) the content of the website, not which top domain that you use. -
Wow... What a Year!
by jdgould ·Using these strategies, my apps have reached the top 10 in its category at iTunes, I have reached the #1 Free Kids Game at Amazon, I now have millions of downloads in each of the major app stores (iT