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  1. Building iPad app failed

    ikhoata
    by ikhoata · September 2013
    I requested for building iPad app and got this error:
  2. Publishing iPad Project to iPhone - resolution independence question...

    DigiChain
    by DigiChain · September 2013
    What I've actually done is reimport all the graphics at half the resolution of the ipad project (so they are 1048x768) which is essentially iPhone retina.
  3. Publishing iPad Project to iPhone - resolution independence question...

    gamesfua
    by gamesfua · September 2013
    @digichain maybe i'm crazy and i hope someone corrects me if i'm wrong here, but i wouldnt even click resolution independence. If your graphics were already made for iPad then they're probably already
  4. Publishing iPad Project to iPhone - resolution independence question...

    DigiChain
    by DigiChain · September 2013
    Ok, so my project is built using iPad settings.
  5. Problem with publishing an iPad project

    MarcoCol
    by MarcoCol · September 2013
    Same Problem! If I made an iPhone or an iOS-Universal-app, everything works! But only with iPad not.
  6. Question about IAds

    zzap64
    by zzap64 · September 2013
    create a check for ipad and iphone for the universal build to display relevant banner size.
  7. Version 0.10.4 is now live!

    neoman
    by neoman · September 2013
    @SpinachSalad Thank you for getting back to me and pointing me in the right direction. My bad I was not paying attention when I was testing on IOS 7. I didn't log out of iTunes on my iPad. I was not g
  8. IPAD Landscape wont fit my screen?

    KevinCross
    by KevinCross · September 2013
    Imagine what the iPad resolution looks like on a 13 inch MacBook Pro >.<
  9. IPAD Landscape wont fit my screen?

    jonmulcahy
    by jonmulcahy · September 2013
    in the top left you can display the ipad at 50%, but that will throw off any calculations based on screen size. when you view the iPad at 50% it reports the screensize as 512x384 instead of 1024x768
  10. IPAD Landscape wont fit my screen?

    retired_433c935d48a83582b6d176f05b7f1822
    by retired_433c935d48a83582b6d176f05b7f1822 · September 2013
    Hello. I am working on my laptop and its screen is 15 inches. So when I create an ipad landscape project I have to scroll in order to see the whole ipad screen. Is there any fix for that? Like zoom ou
  11. Manually creating custom letterboxes, get rid of those black bars!

    jonmulcahy
    by jonmulcahy · September 2013
    (Quote)
  12. Manually creating custom letterboxes, get rid of those black bars!

    MillionairApps
    by MillionairApps · September 2013
    If I am experimenting with your way, this extra 100px is needed for the ipad version? And is something that shouldn't need to be seen on iPhone?
  13. Manually creating custom letterboxes, get rid of those black bars!

    jonmulcahy
    by jonmulcahy · September 2013
    so then I got to thinking, how can I make this work with the iPad. In my newer games I've just designed the game with the crop in mind, but this game came out 3 years ago. In letterbox mode it worked
  14. iOS Veiwer causing random actor locations

    Gamepenciler
    by Gamepenciler · September 2013
    Is this in Android? I have checked making a test app in Ipad it seems to be working fine.
  15. Image sizes

    colander
    by colander · September 2013
    is ok on iPhone legacy but appears fuzzy on an iPad 1.
  16. Version 0.10.4 is now live!

    neoman
    by neoman · September 2013
    @jonmulcahy thanks for reporting the splash screen bug. I wanted to make sure it was reported to the GS team ... I only saw it on portrait universal apps on iPad only as well.
  17. how create an ad hoc and how publish my game now?

    TheFrogeek
    by TheFrogeek · September 2013
    But since 0.10.4 in my publishing page in iOS Universal, iPad, iPhone and iPhone categories, I can: generate or sign in (which open GS creator and... that's all) or Download App (And I don't understan
  18. Endless ninja runner template

    dilferd
    by dilferd · September 2013
    Great! So I can upload to ipad and iPhone?
  19. iOS universal app resize doesn't work properly

    vincentW
    by vincentW · September 2013
    I developed my first game for iPhone 5, but I didn't know how to make it universal to work with both iphone as ipad.
  20. Riffel's new endless game WIP

    Riffel
    by Riffel · September 2013
    @timolapre1998 @brickamator thank you for participate! :-)
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