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Building iPad app failed
by ikhoata ·I requested for building iPad app and got this error: -
Publishing iPad Project to iPhone - resolution independence question...
by DigiChain ·What I've actually done is reimport all the graphics at half the resolution of the ipad project (so they are 1048x768) which is essentially iPhone retina. -
Publishing iPad Project to iPhone - resolution independence question...
by gamesfua ·@digichain maybe i'm crazy and i hope someone corrects me if i'm wrong here, but i wouldnt even click resolution independence. If your graphics were already made for iPad then they're probably already -
Publishing iPad Project to iPhone - resolution independence question...
by DigiChain ·Ok, so my project is built using iPad settings. -
Problem with publishing an iPad project
by MarcoCol ·Same Problem! If I made an iPhone or an iOS-Universal-app, everything works! But only with iPad not. -
Question about IAds
by zzap64 ·create a check for ipad and iphone for the universal build to display relevant banner size. -
Version 0.10.4 is now live!
by neoman ·@SpinachSalad Thank you for getting back to me and pointing me in the right direction. My bad I was not paying attention when I was testing on IOS 7. I didn't log out of iTunes on my iPad. I was not g -
IPAD Landscape wont fit my screen?
by KevinCross ·Imagine what the iPad resolution looks like on a 13 inch MacBook Pro >.< -
IPAD Landscape wont fit my screen?
by jonmulcahy ·in the top left you can display the ipad at 50%, but that will throw off any calculations based on screen size. when you view the iPad at 50% it reports the screensize as 512x384 instead of 1024x768 -
IPAD Landscape wont fit my screen?
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Manually creating custom letterboxes, get rid of those black bars!
by jonmulcahy ·(Quote) -
Manually creating custom letterboxes, get rid of those black bars!
by MillionairApps ·If I am experimenting with your way, this extra 100px is needed for the ipad version? And is something that shouldn't need to be seen on iPhone? -
Manually creating custom letterboxes, get rid of those black bars!
by jonmulcahy ·so then I got to thinking, how can I make this work with the iPad. In my newer games I've just designed the game with the crop in mind, but this game came out 3 years ago. In letterbox mode it worked -
iOS Veiwer causing random actor locations
by Gamepenciler ·Is this in Android? I have checked making a test app in Ipad it seems to be working fine. -
Image sizes
by colander ·is ok on iPhone legacy but appears fuzzy on an iPad 1. -
Version 0.10.4 is now live!
by neoman ·@jonmulcahy thanks for reporting the splash screen bug. I wanted to make sure it was reported to the GS team ... I only saw it on portrait universal apps on iPad only as well. -
how create an ad hoc and how publish my game now?
by TheFrogeek ·But since 0.10.4 in my publishing page in iOS Universal, iPad, iPhone and iPhone categories, I can: generate or sign in (which open GS creator and... that's all) or Download App (And I don't understan -
Endless ninja runner template
by dilferd ·Great! So I can upload to ipad and iPhone? -
iOS universal app resize doesn't work properly
by vincentW ·I developed my first game for iPhone 5, but I didn't know how to make it universal to work with both iphone as ipad. -
Riffel's new endless game WIP
by Riffel ·@timolapre1998 @brickamator thank you for participate! :-)