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  1. WARNING ITMS-9000: missing icon for iPad of exactly '152x152'

    FieldN
    by FieldN · September 2013
    I just posted an iPad app update and i just got this error:
  2. Make your game more smooth (free template)

    saif_shammari
    by saif_shammari · September 2013
    If the project was built for the iPad
  3. Universal App that works on (ipad retina - ipad - ipad mini - iphone 5 - iphone 4s and

    tenrdrmer
    by tenrdrmer · September 2013
    Your art work has to be large enough to cover every single device your game is played on. For iOS that means iPad retina art. No it does not matter one but that you are putting a 2048x1536 image on a
  4. Universal App that works on (ipad retina - ipad - ipad mini - iphone 5 - iphone 4s and

    Gamepenciler
    by Gamepenciler · September 2013
    I wanted to ask, if we publish in universal does it go automatic in all platforms in iTunes? Or do we need to set up the target platform for ipad, iPhone?
  5. Universal App that works on (ipad retina - ipad - ipad mini - iphone 5 - iphone 4s and

    Gamepenciler
    by Gamepenciler · September 2013
    Ipad mini uses 1024x768 display same as normal ipad
  6. Universal App that works on (ipad retina - ipad - ipad mini - iphone 5 - iphone 4s and

    chicop
    by chicop · September 2013
    i was just thinking, for iPad retina would it also be all images x2 as is for iPhone 4.. and what about ipad mini?
  7. Missing icon 120x120 pixel Warning

    FieldN
    by FieldN · September 2013
    I just posted an iPad app update and i just got this error:
  8. from Ipad to Ipod with gamesalad

    darrelf
    by darrelf · September 2013
    The setting values in this post are working for me for the iPad, iPhone 5, iPod 4th gen...
  9. from Ipad to Ipod with gamesalad

    -Timo-
    by -Timo- · September 2013
    I always make my gamesalad games on Ipad size so its easier. but I also want to realease my apps for Ipod.
  10. Apple On The Run for iPhone and iPad is available now on the App Store

    Gamer1992
    by Gamer1992 · September 2013
    iPad Promo Codes:
  11. My game was rejected today because of IOS 7 crashing...

    chaley
    by chaley · September 2013
    Yup, my game was rejected because it crashed on IOS 7 on iPads. My game ran perfectly on whatever the previous IOS 6 version was... on iPhone, Itouch, & IPad. I didn't check it with IOS 7
  12. Highly effective memory optimization suggestion for games with more than one scene

    darrelf
    by darrelf · September 2013
    My current Universal Build project is driving me crazy. I've done around 7-8 passes to optimize my code, have simplified where I can, have ordered the code in the best way (I've been watching @Frying
  13. About GPS Data

    hidylan
    by hidylan · September 2013
    Our team is going to make a game, but this game need to get the GPS data from iPhone or iPad. We want to know if game salad can get the GPS data.
  14. Universal Build Tutorial with Project File

    BoomshackBarry
    by BoomshackBarry · September 2013
    No you can still build and release games for iPhone or iPad only if you want to. Universal is just a good option because it means that the player can use the same game on an iPhone and iPad without ha
  15. Universal Build Tutorial with Project File

    chicop
    by chicop · September 2013
    or can you build just for iphone or just for iPad?
  16. Multiple font problems with Android or Nightly Build. Ideas?

    fogarty
    by fogarty · September 2013
    The text wrapping (which you can see below) is even odder. It's never happened on the iPad or the Kindle Fire, but it's happening on the Asus Nexus 7. (I already checked that I do not have "w
  17. Behold! The GameSalad Roadmap...

    KevinCross
    by KevinCross · September 2013
    You asked for feedback/comments so here's mine... can you please consider adding time frames as to when you anticipate certain things to happen? At least the things that are close to being completed l
  18. iphone size

    UtopianGames
    by UtopianGames · September 2013
    I have sent you an email with a new build and instructions but heres the results from the legacy iPhone to Universal using the DBA resizer 0.2.8 to change it into iPad for Universal.
  19. Behold! The GameSalad Roadmap...

    StormyStudio
    by StormyStudio · September 2013
    - Will it be iOS only, or cross platform (i.e. players on an ipad can play against players on an Android phone and players on a HTML5 app Facebook page).
  20. Common Causes of Crashing [PC] [Ad hoc]

    Goodnight Games
    by Goodnight Games · September 2013
    We've started testing our game on an iPad recently with Test Flight and as soon as a level loads (anything out of the menu screen) the game crashes. It couldn't be the provisioning profiles because th
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