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  1. My new Post-GS game 'TetraLogical', out now on Steam!...

    Japster
    by Japster · June 2019
    Hi Twayne - not sure if I should mention it? (Admin/ @adent42 , feel free to remove it not!), but it's Game Maker Studio 2 mate...
  2. UltimateRunner

    Japster
    by Japster · June 2019
    Hi Twayne - Well done!
  3. Cheese Guard, free on Android!

    AshumBesher
    by AshumBesher · June 2019
    (Quote)
  4. Decreasing sound volume with magnitude

    tatiang
    by tatiang · June 2019
    I'm curious what happens if you Display Text or log to a debugging window the value of the second expression in the screenshot? In other words, are you getting the values you're expecting to get from
  5. Simulate Bouncing

    tatiang
    by tatiang · June 2019
    @stan_mcginnis You can only edit forum posts up to 24 hours after you post them.
  6. Q2 2019 - Spring has Sprung and Summer Is Coming

    blob
    by blob · June 2019
    Hummm... have you actually done it? @adriangomez
  7. Cheese Guard, free on Android!

    adriangomez
    by adriangomez · June 2019
    hahaha. love it. too stressful for me, but I'll give you a nice review.
  8. Q2 2019 - Spring has Sprung and Summer Is Coming

    adriangomez
    by adriangomez · June 2019
    Just a small note while you wait on some of those features mentioned here you can easily add some of them by using enhance. I am not very fond of the bloat but something is better than nothing.
  9. Using JPG image files in my app

    jamie_c
    by jamie_c · June 2019
    I believe all images are converted into PNG files by the engine so I don't think it will make a difference.
  10. Using JPG image files in my app

    famekrafts
    by famekrafts · June 2019
    You can use any format accepted by the engine.
  11. Q2 2019 - Spring has Sprung and Summer Is Coming

    Twayne2
    by Twayne2 · June 2019
    OOH what game are you working on, @jamie_c? Once again, I would like to thank you for your tutorial videos with Gamesalad, that's how I got started! (Image)
  12. My new Post-GS game 'TetraLogical', out now on Steam!...

    Twayne2
    by Twayne2 · June 2019
    Hey, what engine did you use to make TetraLogical? Unity?
  13. Anyone here using online GameSalad Creator?

    Braydon_SFX
    by Braydon_SFX · June 2019
    (Quote)
  14. Decreasing sound volume with magnitude

    bob loblaw
    by bob loblaw · June 2019
    have you looked at @Armelline 's video/tutorial?
  15. Anyone here using online GameSalad Creator?

    famekrafts
    by famekrafts · June 2019
    I am writing a book, so keeping online creator in loop as well. A year down the line if there is only online creator available to new users, my book will get outdated. Using online creator with pc cre
  16. Decreasing sound volume with magnitude

    sinbot
    by sinbot · June 2019
    I have several actors that trigger sound bites when the playable actor touches/overlaps. I'm trying to use magnitude to make it so that as the playable actor moves away from the sound actor, the sound
  17. Errors from Google Play Store

    helpingtogrow
    by helpingtogrow · June 2019
    Can you tell me what they mean? I thought the GS system was 64 bit compliant? Thanks.
  18. Do you have a podcast? List it here!!!

    goliath
    by goliath · June 2019
    . Well, if you don't, start making one. I'm sure people would love to hear about your gaming development process
  19. Google Play 64 bit requirement

    bob loblaw
    by bob loblaw · June 2019
    can you provide advice as to which fields please?
  20. Google Play 64 bit requirement

    a_adamyan
    by a_adamyan · June 2019
    adent42, can you please also assist in arranging level of min SDK28 when publishing on Android as it is the requirement of Google
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