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Maximum number of touches for different devices
by Manto ·iPad - 11 touches -
WingDot - WIP
by skott ·iPhone 4s, iPhone 5 or ipad 2,3,4 is required. We use Testflight. -
Universal Build (am I doing this right? and other questions)
by NtG ·1. change the project platform to iPad (landscape), -
State of GameSalad on 8-21-2013
by darrelf ·After reading on the last nightly build post that pros such as FryingBaconStudios (I can't figure out how to paste in a profile name as a link on my iPad) are currently building games using nightly bu -
Launch image size for iPad retina?
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Launch image size for iPad retina?
by ikhoata ·I saw Apple's guidelines wrote that launch image for iPad retina landscape mode is 2048 x 1496. -
Sliding Menu? Mouse Click vs touch! How will Touch work on a sliding Level Select
by hzapps ·Heard from Darren at Deep Blue Apps and the Mouse touch will work as finger touch in the Ipad Game. -
WingDot - WIP
by skott ·iPhone4s/iPhone 5 or iPad2 is required.. -
Panda Pursuit is out now!
by yolandam ·Ipad link: -
Do you double your image sizes for Android like you do for iPad retina display?
by mc99093 ·No double resolution is not necessary. Thats only for retina display iphone and iPad etc. Not for android. So yes "you make the image size the same size as the actor". -
Do you double your image sizes for Android like you do for iPad retina display?
by fogarty ·My first game was for the iPad, so all my images were double the size of the actor so they look good on the iPad with retina display. -
Can't sign Android APK
by Roksalt ·I have installed Java Dev and Latest Android SDk all in the default directories and have all the zipalign and .jar etc pointing correctly on Windows version. -
WingDot - WIP
by skott ·To celebrate we also do an iPad version, here's a first gameplay trailer (Image) -
Ad banner issue on iOS
by TheFrogeek ·I have released an update for my game today, and when I open my app on my iPad and my iPhone the ad banner do not appear... and I am not Pro... what happens? -
State of GameSalad on 8-21-2013
by brickamator ·(Quote) -
Anyone know where that App review list is gone to?
by Braydon_SFX ·I have it bookmarked in my browser on my Mac. I'm on the iPad right now. Will post ASAP. -
Vengeful Fist (Universal)
by BoomshackBarry ·Cool graphics too I'll check it out when I'm at home with the iPad. -
State of GameSalad on 8-21-2013
by quantumsheep ·We got iPad publishing, but universal apps took forever to come. -
Universal App that works on (ipad retina - ipad - ipad mini - iphone 5 - iphone 4s and
by artwave ·the second thing is related to the images resolution, if i am targeting all the devices mentioned, should i use resolution for ipad retina (the highest) that would be 4X, checking resolution Independe -
Several issue with gamesalad
by bowser89 ·hello everybody! I'm a beginner creator and I've noticed 2 important issue with GS. First of all, The editor's dimension with ipad landscape is very big and I don't know how to fix it. (i read this q