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HELP! HUD controls invisible when testing unscrollable layer
by Kaminazo ·I'm working on a verticle scrolling game. The camera follows the actor as it falls through the level. I want a reset hud button in the upper right corner to click if the player screws up and wants to -
Flying Cyrus - Flappy Bird Parody
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Flying Cyrus - Flappy Bird Parody
by Chakku ·Ok...I'm probably going to get some hate for saying this, but this is far too unlikely to be coincidence. That game has been lingering in the Top Paid for a while, switching between Mateen's different -
Flying Cyrus - Flappy Bird Parody
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Random scene change?
by gyroscope ·if you have trouble getting these to work together, maybe check out the manual if you haven't seen it already (under Help tab at top of this site). Good luck! -
Preview is incorrect
by quantumsheep ·Check your layer order! -
Multiple crashes
by bds62 ·I really enjoy using GS in contrast to Flash for building games and I'd hate to stop using GS as I've already become extremely addicted to it and am having fun with it. -
Actor shrinking
by bds62 ·I still am having image clipping happening as it makes the top flat but will deal with it and if I can't find a fix to this will just work it into the game I suppose. -
Constrained killzone
by B1984 ·That's the actual formula I'm using from jamie's tutorial "Gamesalad Recipe 003". He only needed the top of an enemy's head as the safe zone for killing the enemy, but I want the the -
The actor moving follow background images
by tatiang ·If you want an actor to stay in one location even when the camera is moving, put it on a separate layer and uncheck "Scrollable" for that layer. -
Actor shrinking
by bds62 ·So I switched the Change Size behavior to Change Attribute self.size.height-5. While this worked, it didn't shrink the image (a ball) so the top part became flat. Also if I held the down key it would -
Constrained killzone
by B1984 ·I have a 306x8 actor that will be an obstacle/spike in my game. I only want the bottom 8px to destroy the player, the rest is non-lethal. I tried to constrain self.size.height/.9.8, but my main charac -
How can I re-size my collision box?
by Jigglebox ·each image is created in Photoshop on a 2048x2048 plane with 300 pix./in. I deleted the background on all of the images i am using and only have one layer just to make sure there is no background uns -
Is it possible to apply different ID to same actor?
by greedydady ·click on A, they wont spawn repeatly. Than if i destroy the B, it will turn that boolean into false again, this loop allow me to respawn the B from clicking on A whenever B1,2 or 3 destroy. But i tha -
Anybody know who is LauDaiSo?
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Realistic car movement in gamesalad
by Kmsetro ·think about a game (view is ON-TOP like GTA 2) where the cops in car chase the main actor, the cars respond to each other so they won't hit each other from the side. but when the frontside of the car -
Alternative method for boundaries needed
by doodleswag ·I have an actor falling, able to touch other actors on the way down which destroy when hit, making the character bigger and also increasing the players "score" - I have used the chan -
Problem with chain reaction algorythm
by Dues ·It could have something to do with the order of your rules. You might know this, but GS reads from the bottom of the layers and up, and inside the actors its from the top and down. -
particle explosion effect?
by Thunder_Child ·I make my debris actor interpolate alpha to 0 in 1 second, move at random 1,359 degrees direction, destroy after 1.25 seconds, and I make the size of actor about 12x12. -
How many seconds the iAds need?