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Gap in Repeating Background on iPhone 5s
by jshbbe ·I noticed that if I overlapped the backgrounds, and if the trailing background was in a layer above the leading background, then the gap didn't occur. Only problem was when I moved the leading backgr -
Collision with particles
by fayt84 ·I am trying to get the oldman to destroy when a particle hits him. But it doesn't work I've tried a dozen things. Can you help me? I am a newbie to Gamesalad. Thanks -
Sea Anemone Graphic Needed
by shadow382 ·As for the animation, I would just like for the top of the plant to gently sway as if it's underwater. The dimensions I need are 104x104px. Also, if possible, I would like a separate image for the ste -
Spawning one actor at a time.
by jcheikha ·Hi guys, just started Gamesalad 3 days ago and i think am doing pretty good so far. i am working on a game that spawns 4 balls from the top and fall down. each ball has a different speed. the goal is -
Get cash and other incentives when you publish to Tizen!
by shebhnt ·(Quote) -
Star system problem
by tatiang ·(Quote) -
Star system problem
by TurtleTonic ·I have game attribute "score" that counts fruits. And if player hits wall, or falls, I've set attributes that change "score" to 0. And that is on top of Reset Scene -
AppStore submission rejected, PLA 3.3.12. iOS Advertising Identifier is used but no ad functionality
by jorkos ·This absolutely should be the top priority at GS right now....I hope it is. The inability to upload apps is a critical fault of the system and should be highest priority in my opinion. -
Random platform spawner issue
by tzunito ·Sorry for bothering you again mate, but after I watched your video i noticed that my player actor pushes the layer actor (or rather stops it in place) and the next layer "floats" int -
State of GameSalad on 2-12-2014
by jdigioia ·Yeah some clarity around the timeline of the upcoming updates would be really helpful, we too are waiting on the iAd fix to resubmit. So if that is one of the 25 bugs to be fixed with .11 please let u -
I'll pay $100.00 plus meals
by Socks ·of deal, I have my own fork (pretty much all the top coders have their own cutlery these days) so already I'm starting to look attractive as a candidate for the position, I've also got 2 packets of p -
Random platform spawner issue
by Socks ·Layer 1 will always spawn the actor at 560, 40 . . . . . is this what you want ? -
I'll pay $100.00 plus meals
by Socks ·Yeah, but food, delicious food, he hasn't been specific, it could be anything, might even be pasta, I love pasta, imagine if it's pasta, maybe pasta with cheese, lovely cheese, and not just on top, bu -
my Game ***Steam Jack*** WIP
by BBEnk ·1st Mini-game you can unlock "Steam Rover" almost done I sped up the time a bit for video not too much just at beginning, transition just shows some random hills and holes. actually -
State of GameSalad on 2-12-2014
by clee2005 ·@CodeWizard any more news on a fix for the iOS publishing issue (iAd API Reference)? @BlackCloakGS mentioned they were working on it a couple of days back... really kinda waiting on this as I would -
Random platform spawner issue
by tzunito ·My actor will be set at the same location on screen at all time, and all the player has to do is press/touch two keys in order to jump and/or shoot. -
Collision Problem with Scene Wrap
by GuaveMedia ·It's really weird. The collision is only on the bottom part recognized, the part from the top is just ignored. How can that be? It is the same actor? Really going nuts here. -
★★★ Fun DBA Competition ★★★
by UtopianGames ·Post a pic of your top scores below and let the games begin (Image) -
Collision Problem with Scene Wrap
by GuaveMedia ·Scene Wrap is on. And it only appears that the collision is detected on the bottom side of the actor. I mean where it comes in from the bottom. The part which comes in from the top is just ignored. I -
Top Down View of Fish Animated...
by bluewindy ·Need a top view of the animated fish?