-
Cant crack the code - Sword Attack
by Nalycan ·You could do... When enemy touch sword, spawn die-actor and destroy enemy actor. -
Question about copyright images
by pHghost ·What is kind of? If it looks exactly like the character but just with different feet, than that's not different enough. Why not edit the character even further, to have a unique look? -
Cant crack the code - Sword Attack
by brett-norton ·A little background first, Im half way through a side scroll i have player moving right and enemys spawning off screen running to the left. I have an invisible sword spawn in front of player to kill t -
Physics Query... How To Make A Marble React When Encountering A Trampoline, Sand Pit, Water Tank
by jamie_c ·You can use the Physics options to get some of the effects you mention. In the sample attached the blue shape acts as a bouncy trampoline and the tan shape as sand. Click on the screen to spawn a marb -
how to spawn actors that are planned before
by RawanAlodeh ·would it be simpler if for example i have two actors of each, lets say red. and in each of them ill create a rule that if its touched change attribute, and the same in the other actor. and a rule in b -
Freeze Button
by Socks ·When a wall is spawned change X to X+1 -
Freeze Button
-
Freeze Button
by Socks ·The spawner spawns 1 wall at a time, 10 times, and then no more ? -
Freeze Button
-
how to spawn actors that are planned before
by RawanAlodeh ·so how do i get that when two are lets say red cubes are spawned and the player touches both of them get destroyed. im still working on the whole spawning but i felt like if i can't get the main part -
Timer every random 2 to 10 seconds
by Socks ·----spawn (this actor) -
Actor layer position and collision detection
by kylebuttress ·I have a simple top down view of actors when I spawn an actor on top of the hero the collision and detection works as expected, however it is not the desired view. When I spawn an actor in back of the -
In-app purchase is unlocking two characters and not just the one.
by Jayden.goodall ·So I have two buttons in my actors. one for turtle and one for lady bug. The lady bug button is spawned when the lady bug selected, and the turtle button is spawned when the turtle button is selected. -
Memory Card Game
by tatiang ·No need for a new attribute... just compare self.Image assuming your actors are using unique image names (e.g. orange.jpg, apple.jpg, lemon.jpg). But you'll need to store the two values somewhere: -
Nestor The Nesting Bird, Available FREE on the App Store!
by Chechesoft ·(Quote) -
Enemy Spawn help
by pHghost ·Spawn Y = game.TankY + random(400,450) -
Enemy Spawn help
by quinn221 ·Hey Guys, I am working on a tank game concept. It is basically a platform game but you are a tank. I am having some issues with my enemy plane spawners. Right now I have it some the enemy will spaw -
Saving a game with procedural generation
by imjustmike ·Hey guys - I'm currently working on a project that has some actors that are spawned into position. A whole lot in fact. I want to have a save game function (in the background, periodically save, and o -
Need Help with my 3 buttons problem
by kianziack ·Spawn Actor -
Tank Movement
by quinn221 ·Thanks so much...works great. Now I just have to nail down my gun. Weed stuff is happening when I flip my graphics