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Problem with collision and life
by patapple ·-10 and when is = 0 destroy actor. When I spawn for example every 0.2 sec. a bullet, the life go only to 20 but if I stop to spawn for a bit and then spawn it is now 10 (correct). Here is a video: I -
Need an Idea for a game
by Elfizm ·Game three, this is where you start designing a unique game, you learn heaps by creating something new when you know the basics, start experimenting. It doesn't have to be the one you show or publish. -
Can my character 'know' which actor it is touching?
by MobileRocketGames ·If i am understanding things correctly, the problem is you are using 1 prototype gun and spawning instances of that gun. -
Meteor Man Lite Now Available!
by SolarPepperStudios ·*Changed meteor spawn algorithm so that 4-meteor walls don't appear as often -
Actor/player spawns indestructible
by NeoStar ·Yep it works wonderful. Teleporting the actor to the default position and reducing the lives by 1 worked. I already programmed all the attributes to reset on spawn so I had to tweak everything to re -
Is it possible to make a character hang from the edge of a platform?
by mathusalemrex ·yes, there is... its a little sneeky, but basically, you put an actor on the edges of you platform, and then when you char hits the actor, destroy you char and have the actor display your char hanging -
Actor/player spawns indestructible
by NeoStar ·When my main actor dies I respawn the same actor after 2 seconds and reduce the number of lives by 1. All functions of the actor work EXCEPT collision. Anything that was on the scene when the new pl -
attributes of spawned actors
by Braydon_SFX ·I would create a boolean attribute called "StartSpawningPowerUps" or something like that. -
attributes of spawned actors
by Jeffm2 ·Ok here is what I am trying to do. At the end of my level, I have a mini boss. I want him to every so often drop power ups that you can use to destroy him. So I figured spawn an actor on a timer. -
Can we transfer custom behavior to another file?
by famekrafts ·no, if you are changing scene you do not need to spawn coins, just place them on the scene. or interpolate from side into scene or take them out of scene. -
How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?
by ShineyGames ·you can spawn them as in video -
How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?
by ShineyGames ·when you spawn a new mover the the rotate attribute no longer works.(i did a show text) -
Not able to edit an actor!
by tatiang ·@miniclip125776 "It is not working!!!!!" is not a helpful contribution to this discussion... as much as you might be frustrated. When I save GameSalad project files, I create versio -
Looking For Job Games/Apps Graphic Designer,Concept Artist,Level Designer,Sound/Music Editor
by creativeapps ·- Good To Create Unique Level Designing -
Can we transfer custom behavior to another file?
by matarua ·@wickedsunny hi there, searching the forums for information on this. I have done my own spawning coins but just using behaviours from one coin and copying those behaviours over. I would be interested -
How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?
by Time ·How do get an actor to rotate when touched and when dragged not to rotate and follow my finger? How do I rotate an actor without moving it, and when I drag it, it doesn't rotate? So I move the actor w -
How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?
by Time ·How do I rotate an actor without moving it, and when I drag it, it doesn't rotate? So I move the actor without rotating and when I hold it down it starts rotating. Does anybody know how to do this or -
Rotate & Move Actor
by Time ·I am currently doing this with two actors but when I spawn in the same actor, the constrain gets messed up and it becomes a mess. -
Spawn Actor along finger move
by RThurman ·-- Change Attribute: self.spawnX To: game.Mouse.Position.X -
Spawn Actor along finger move
by Bezarius_sama ·You'll notice that the actor spawning is relative to the speed i move the mouse. When i move to slowly it won't spawn any actor except the first cloud. But when moving to fast theres a big gap between