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  1. Problem with collision and life

    patapple
    by patapple · November 2012
    -10 and when is = 0 destroy actor. When I spawn for example every 0.2 sec. a bullet, the life go only to 20 but if I stop to spawn for a bit and then spawn it is now 10 (correct). Here is a video: I
  2. Need an Idea for a game

    Elfizm
    by Elfizm · November 2012
    Game three, this is where you start designing a unique game, you learn heaps by creating something new when you know the basics, start experimenting. It doesn't have to be the one you show or publish.
  3. Can my character 'know' which actor it is touching?

    MobileRocketGames
    by MobileRocketGames · November 2012
    If i am understanding things correctly, the problem is you are using 1 prototype gun and spawning instances of that gun.
  4. Meteor Man Lite Now Available!

    SolarPepperStudios
    by SolarPepperStudios · November 2012
    *Changed meteor spawn algorithm so that 4-meteor walls don't appear as often
  5. Actor/player spawns indestructible

    NeoStar
    by NeoStar · November 2012
    Yep it works wonderful. Teleporting the actor to the default position and reducing the lives by 1 worked. I already programmed all the attributes to reset on spawn so I had to tweak everything to re
  6. Is it possible to make a character hang from the edge of a platform?

    mathusalemrex
    by mathusalemrex · November 2012
    yes, there is... its a little sneeky, but basically, you put an actor on the edges of you platform, and then when you char hits the actor, destroy you char and have the actor display your char hanging
  7. Actor/player spawns indestructible

    NeoStar
    by NeoStar · November 2012
    When my main actor dies I respawn the same actor after 2 seconds and reduce the number of lives by 1. All functions of the actor work EXCEPT collision. Anything that was on the scene when the new pl
  8. attributes of spawned actors

    Braydon_SFX
    by Braydon_SFX · November 2012
    I would create a boolean attribute called "StartSpawningPowerUps" or something like that.
  9. attributes of spawned actors

    Jeffm2
    by Jeffm2 · November 2012
    Ok here is what I am trying to do. At the end of my level, I have a mini boss. I want him to every so often drop power ups that you can use to destroy him. So I figured spawn an actor on a timer.
  10. Can we transfer custom behavior to another file?

    famekrafts
    by famekrafts · November 2012
    no, if you are changing scene you do not need to spawn coins, just place them on the scene. or interpolate from side into scene or take them out of scene.
  11. How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?

    ShineyGames
    by ShineyGames · November 2012
    you can spawn them as in video
  12. How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?

    ShineyGames
    by ShineyGames · November 2012
    when you spawn a new mover the the rotate attribute no longer works.(i did a show text)
  13. Not able to edit an actor!

    tatiang
    by tatiang · November 2012
    @miniclip125776 "It is not working!!!!!" is not a helpful contribution to this discussion... as much as you might be frustrated. When I save GameSalad project files, I create versio
  14. Looking For Job Games/Apps Graphic Designer,Concept Artist,Level Designer,Sound/Music Editor

    creativeapps
    by creativeapps · November 2012
    - Good To Create Unique Level Designing
  15. Can we transfer custom behavior to another file?

    matarua
    by matarua · November 2012
    @wickedsunny hi there, searching the forums for information on this. I have done my own spawning coins but just using behaviours from one coin and copying those behaviours over. I would be interested
  16. How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?

    Time
    by Time · November 2012
    How do get an actor to rotate when touched and when dragged not to rotate and follow my finger? How do I rotate an actor without moving it, and when I drag it, it doesn't rotate? So I move the actor w
  17. How do get an actor to rotate when touched and when dragged not to rotate and follow my finger?

    Time
    by Time · November 2012
    How do I rotate an actor without moving it, and when I drag it, it doesn't rotate? So I move the actor without rotating and when I hold it down it starts rotating. Does anybody know how to do this or
  18. Rotate & Move Actor

    Time
    by Time · November 2012
    I am currently doing this with two actors but when I spawn in the same actor, the constrain gets messed up and it becomes a mess.
  19. Spawn Actor along finger move

    RThurman
    by RThurman · November 2012
    -- Change Attribute: self.spawnX To: game.Mouse.Position.X
  20. Spawn Actor along finger move

    Bezarius_sama
    by Bezarius_sama · November 2012
    You'll notice that the actor spawning is relative to the speed i move the mouse. When i move to slowly it won't spawn any actor except the first cloud. But when moving to fast theres a big gap between
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