-
Remove ad on launch?
by marionwood ·Also, why did downloading my app over-write GS viewer on my iPad? I have a bunch of stuff in dev and now suddenly no portfolio on my iPad -
What marketing do you do for your app(s)?
by gyroscope ·IPadGames -
Leaderboard Score Post won't work
by Wingmanapps ·Released a game 9 days ago with 0.10.2 Mine posts perfectly both iphone and iPad - only problem I have is that it always displays the default leaderboard even though i link to another one. But the pos -
"MULLET DRAGON", 8bit beat'em up/shoot'em up/ racing game
by 68kStudios ·A modern retrogame for iPad and iPhone. -
Leaderboard Score Post won't work
by eoin ·Working on iphone just no on ipad versions -
Random performance slowdowns, what to do?
by ibuxal ·Is this totally random stuttering just a bug with the editor that I can count on to go away when purchasing the Pro version and viewing on iPad / iPhone? Is there a way to dedicate more memory / CPU / -
My iTunes Page link???
by jamies15-3 ·@SAP_Apps simple use an open link, (not in the inapp viewer) and use this link as this also works on iPad but the apple provided one doesn't on 3rd gen. The https:// is already there so dont need it i -
New iOS guidelines May 1st 2013
by creativeapps ·I have confusions that iPad retina graphics also require for universal build app? -
Can Gamesalad handle this?
by T0bsom ·Hi again! I really need some help. Please reply with more that one world like: Change abriute. I don't know what abritute and how to connect it togheter. I really want to create a economy game in Game -
New iOS guidelines May 1st 2013
by Ebreeze ·(Quote) -
New iOS guidelines May 1st 2013
by JarrenH ·I've got over 60 ipad retina optimized graphics, many that are 512x512. Using image alpha, I turned 4 mb into 300 kb. I think the only thing we might have to worry about is images using twice the amou -
New iOS guidelines May 1st 2013
by Ebreeze ·My iPad backgrounds are 1024 768 .. So they will be doubled ? That's not only double the size in pixels but mega bytes too ... I'm confused -
Camera view shifts when unpaused (universal binary)
by tatiang ·I'm admittedly new to working with universal binaries, but the detect screen size + change camera height and origin technique seems to work great for an iPad to iPhone setup with universal binaries. -
Real time problem
by T0bsom ·Hi again! I really need some help. Please reply with more that one world like: Change abriute. I don't know what abritute and how to connect it togheter. I really want to create a economy game in Game -
HEAVY - sword Monster Robot Studios
by ashtmj ·4: you can now make the buttons different sizes, this helps a lot when playing on iPad -
HEAVY - sword Monster Robot Studios
by ashtmj ·@mounted88 it is sized for iPhone 5 so I'm not sure why it only made it on the iPad, but I'm glad it made it somewhere at least (Image) -
HEAVY - sword Monster Robot Studios
by Crazybreadman ·I saw it on the iPad New and Noteworthy Games (for U.S.) After a second look it seems to only be on iPad N&N but not iPhone N&N. -
Landscape / portrait mode.
by cucurbit ·I have uploaded the iPhone version to my iPad and there is the same issue. -
Super Smash Ants [Universal] [Gamecenter] [Multiplayer]
by Crazybreadman ·Super Smash Ants is now available for iPhone & iPad as a Universal app. It has a fun single player experience where you're trying to save your picnic cupcake from an onslaught of ants. The two -
Landscape / portrait mode.
by mounted88 ·When you build your adhoc are you doing the unverisal in the publisher? And when you test it on the creator what device is your game using? Legacy iPhone, iPhone, iPad...etc