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How important do you feel the integration of Push Notifications is?
by Fabri Damazio ·(Quote) -
Related Velocity/Vector Addition?
by wij_man ·I have searched but found nothing... I'm spawning a bullet out of a player using "Spawn Actor". The issue I have is that if the player is moving the bullet can hit him... Ideally I -
Tackle Hero! Feedback wanted
by Manto ·Do you spawn actors when you tackle someone (Spawn new actor that animates)? Also the gs display text looks a bit stupid, you should add custom fonts to the numbers. -
How to make a random animation play for x amount of seconds
by 0oHamzaho0 ·Also now I can make the animation play for x seconds, how do I make the animation randomly spawn? -
Rotation Bug. Gamesalad doesn't respect "Rotation" attribute, when spawning.
by ORBZ ·It will be spawned at whatever rotation the spawn behavior "Direction" argument is set to. -
What methods are available to sell your app as? I'm a noob to iphone/gs
by Chobbiface ·IAP is pro only. You need to set up the IAP in iTunes Connect, assign a unique identifier to it, then use the relevant behaviour with GS creator (visible only with pro). Similar with iAds, a very simp -
Question about "overlaps or collides" rule
by LSGamer ·Thanks for the reply, Scrapee. Yah, I actually have actors that already do that, but the problem is I have 3 different actor types that spawn randomly all over my scene. It will spawn about 10 of th -
Whats the best way to code "swipe across to delete"
by EwokPD ·It does give me another idea though.... simply record the touch and release points and spawn/move a 'delete' actor in between them... if the delete actor overlaps a connecting actor remove the connect -
Random 1-4 no repeating....
by PixelPun ·What I am trying to do is spawn 4 actors one after another randomly, but I do not want them to repeat until they all have been spawned....It seems easy but I cannot figure this out.... Any thoughts? -
Spawning actor
by SANDEEP410 ·on spawnerActor: -
Will a BIG scene with a few thousand actors slow down the game?
by gyroscope ·Possibly might help to spawn the off-screen actors just before they are needed... when they're 200 pixels + max. width of your screen size away from the middle of the screen perhaps; then destroy them -
Will a BIG scene with a few thousand actors slow down the game?
by Sheldonkw ·i am using one scene already and i have considered tables, the only thing is i have made a game like that and it took over a half an hour to spawn in all the actors (Image) -
Spawned actor does not collide
by GuaveMedia ·how do you make the first actor fall down? Which rules do you use? I don't understand why you spawn a new actor to stop the old one? -
Multiple actors walking into a wall, how to decrease wall hp while touching?
by QuestionMan ·OK so I just realized that I can use a boolean inside the actor and it will be unique for each instance of that actor, is that correct? -
It's ALIVE (Pathfinding Algorithm for GameSalad has been accomplished) Video included
by ironDan ·no invisible actors as walls or Waypoints or any spawn and destroy, this template runs between 55-60 FPS on an iPhone4 and the code can easily be changed to work on an iPAD or any device regardless o -
spawn more actors each time and increase speed gradually over time
by gyroscope ·for instance); and adjust max. amount of spawns over max. time as you want. -
spawn more actors each time and increase speed gradually over time
by UtopianGames ·You will need a self integer in the spawner actor and set it to choose a random number then spawn the actors based on the number. -
spawn more actors each time and increase speed gradually over time
by jerlant360 ·so guys im working in an project and i need this to finish it , all i want is spawn random actors falling from the top of the screen and it gradually spawn more and falls faster each time. -
Spawn destroy vs recycle
by ORBZ ·It depends on the situation... if an actor is never going to be used again, destroy it. if it's used infrequently destroy/spawn it. If it's used often then recycle it. -
Random function without some numbers
by patapple ·I have a random function that spawn a ball to random(0,360) degrees but i don't want that this ball is spawned to 0, 90, 180 and 360. How must i modify the function to exclude this numbers?