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  1. Make a game on PC, then compile on Mac?

    xxxgh05txxx@yahoo.com
    by xxxgh05txxx@yahoo.com · January 2013
    Would I be able to create a game using my Windows7 machine and then compile it on a mac and test my game on an ipad?
  2. Ad Hoc Crashing on iPhone but not on iPad

    LiosStudios
    by LiosStudios · January 2013
    I have been Ad Hoc testing for a while now. I have run into a problem. When I open the app on my iPad Mini it functions fine, but if I open the app on my iPhone it loads the playhaven screen, it the
  3. Respectful Shout out to you Graphic Designers.

    JN38
    by JN38 · January 2013
    seems to be roughly (or larger) 88px for retina iPad and 64px for retina iPhone (nav bar sizes), but no smaller. Some games did go out to about 125px, but I didn't see any go larger than that on an i
  4. An idea about helping one another out...

    fturner19
    by fturner19 · January 2013
    work out for everyone. Everyone that would participate in the "Cross Promoting" of each others games would have a more games screen where you would have as many game their as you li
  5. Update Required For GS Viewer? Whats Wrong?

    RP
    by RP · January 2013
    What device (iPhone, iPad and iPod) are you using and what iOS are they running?
  6. Advice on getting help.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2013
    3. If it's a publishing issue say what you're publishing to ie iPad, android, Mac
  7. Need help ... wrapp file must end in app.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2013
    What platform are you trying to upload. For Mac computer or iPad , iPhone ?
  8. please help!!!!

    Socks
    by Socks · January 2013
    Dump various elements one at a time until you find the one element that crashes the earlier iPads - also try stripping all the audio and images out of your project and seeing if the iPad1's accept and
  9. please help!!!!

    Socks
    by Socks · January 2013
    New iPads have more powerful processors than earlier models.
  10. please help!!!!

    GGS
    by GGS · January 2013
    i made a game works great for ipad 2 and 3...but ipad 1 it crashes before it loads a level. it will load menu n story fine but soon as it loads level 1 it crashes......any ideas?
  11. Need Help with iPhone 5 Resizing

    manueljoshua
    by manueljoshua · January 2013
    (Quote)
  12. Rock Jumper

    superbullet
    by superbullet · January 2013
    Check it out (ipad Version)
  13. Upside down

    Socks
    by Socks · January 2013
    For example (on a landscape iPad) a single common rule that interpolates an actor's position to [1024 minus self position] would see actors spawned at 0 move right to 1024 (1024 - 0 = 1024) . . . and
  14. Respectful Shout out to you Graphic Designers.

    Socks
    by Socks · January 2013
    (Quote)
  15. Respectful Shout out to you Graphic Designers.

    CaptFinn
    by CaptFinn · January 2013
    I understand there are some errors. Like pads not in line and lines not reaching their points. But this bear is a puzzle. the feet paws are 2 pieces. the arms are 2 pieces and the stomach and head. T
  16. Respectful Shout out to you Graphic Designers.

    Socks
    by Socks · January 2013
    If you've got an iPad you should try 'Paper', I use it for doodling and sketching everything - the tools are insanely simple, they really limit you, no masking or layers or . . . . anything, just some
  17. Respectful Shout out to you Graphic Designers.

    Socks
    by Socks · January 2013
    (Quote)
  18. Respectful Shout out to you Graphic Designers.

    CaptFinn
    by CaptFinn · January 2013
    Im actually in the works making a Ipad version of my ABCs Mix and Match
  19. Click a button?

    Braydon_SFX
    by Braydon_SFX · January 2013
    I know that's very rough - But I wanted to give you something to go on - I'm on my iPad and need to leave the house here in a min. If you can't get it working, I'll see if I can create a quick project
  20. Bunny Balls WIP (Now with video inside)

    LumpApps
    by LumpApps · January 2013
    For now the game will be iPad only. I have to test if it works on an iPhone first because you need very small fingers probably (Image)
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