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Mosaika - a brand new adventure from Fire Maple Games!
by matarua ·Nice one again - completed it. Only one puzzle I really needed help on. Top game as per usual (Image) -
"Paid" IAP amazon
by fadamion ·So you think clicking the top button "all non amazon devices" would work for error 2? -
GameSalad and Amazon Team Up!
by imGua ·(Quote) -
i need help moving
by jamie_c ·One way to do it would be to put a large button over the entire stage and keep track of your players X and Y locations. Then when the player touches the screen you could compare the players X/Y locati -
GameSalad and Amazon Team Up!
by The_Gamesalad_Guru ·it should encourage one to work hard to stay on top. Second if you don't get featured it should movtivate one to work harder to get featured. Worrying, sobbing, and pouting gets one nowhere. Only ded -
State of GameSalad on 10-9-2013
by jonmulcahy ·to fix everything. you can't add new features on top of a crumbling foundation. -
Performance Stats! *Picture Inside*
by charliehgreen ·So I'm having an issue with my images rising too high and causing my game to lag. But! If I have the actors/enemies destroy once they're destroyed, shouldn't that clear up images space? -
How to avoid actors spawning on top of other actors
by jamie_c ·I think you could check for a collision when it spawns, and if it collides with another actor, destroy it and spawn it at a new location. -
How to avoid actors spawning on top of other actors
by jgomez65 ·I am developing a game where an actor is randomly spawned somewhere the screen every couple of seconds. The problem is that because the place where the actor spawns inside the screen is determined ran -
Wrap X - glitch? Or am I missing something?
by CodeMonster ·@BBEnk if I have a background with non scrollable layer and move camera it doesn't effect the background at all. Maybe because I use the windows creator? Not sure -
Wrap X - glitch? Or am I missing something?
by BBEnk ·This will happen if your moving the camera and have background on non scrollable layer. -
Constrain rotation to touch
by Fal01 ·Sorry for the confusion, I am making a faux Z space crossbow facing the top of the screen. -
Question about change the order of attribute
by fox2 ·just like the function of the layer.. -
How do i get creature to shoot?
by Bellow ·Hello try this make fireball new actor and make your dragon spawn actor with the timer. and use your player if it collides with fireball destroy it and give fireball when touched destroy this actor. -
Game of the Month - October Submission Thread
by CatGoneCrazy ·The game gives you 60 seconds to tap the top of the screen as many times as you dare. 1 tap = 100 points. A multiplier goes up with every 10 taps, scoring 200 per tap, then 300 up to 1,000 points per -
Bullet hitting multiple actors instead of one
by tatiang ·Create a game attribute called game.destroyable and set it to true -
Random damage and attr.
by Bellow ·Ok i did it. I create a health bar and i said when it collide with enemy change health bar random(2,6) and when health bar gets 0 destroy actor and its working. So i now i want to show how much damage -
Is there an alternative for using the timer 'Every X Seconds'?
by 1LuVP4nc4k3S ·@matarua Essentially that's kind of the way I had it before. The background actor was a full screen actor of the pinwheel animation (didn't use rotate behaviour - just animate). And the smoke and main -
GameSalad and Amazon Team Up!
by jonmulcahy ·I highly suggest anyone taking this seriously to invest in a Kindle and Kindle HD to make sure your apps are at the top of their game. -
Some More Jewel Game Clones (Work In Progress)
by KevinCross ·(Quote)