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Preview of my next game ?
by beefy_clyro ·Even the menu system looks amazing .. Top Work! -
Fake-3D Tests in Gamesalad
by alimpo83 ·I've been testing new top down fake 3D effects to use with Stormy's 3D blocks V2, that I'm going to buy as soon as possible. I guess top down 3D is really achievable, as proven in many ocasions. It's -
Who Would Like An iTunes App Review? :D
by BoomshackBarry ·Just a heads-up about the reviews that are already on the app store for your game - I'm presuming they're from people you know because they're just too positive! When I see the phrases in your games' -
Scrollable Layer issues
by IndigoBaby ·had my main actor starting the level at the very top left of the screen but you need to place your non scrollable information at the bottom left...this is what is meant by beginning of the scene. Tha -
How to destroy an enemy after so many hits?
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How to destroy an enemy after so many hits?
by matarua ·A good way to debug things like this is create simple actor - inside that actor use the display text behaviour - give it a colour. Make that text display the game variable 'hit' which is game.hit. If -
Scrollable Layer issues
by The_Gamesalad_Guru ·Make sure the static layer is non scrollable and make sure you place those actors at the beginning of the scene where the camera frame is. -
• ? • Keep a game project secret? or discuss openly to improve it....
by matarua ·@StormyStudio nice one !! Glad you did this - top stuff (Image) -
iOS App Marketing eBook [Kindle]
by tenrdrmer ·But... What I have never seen is you post about how you have developed a game of your own and had an extremely successful marketing strategy that propelled it to the top of the App Store. And see that -
Scrollable Layer issues
by IndigoBaby ·@KevinCross No its disappears as if its behind every other layer even tho it is not -
Scrollable Layer issues
by IndigoBaby ·Hello, I am making a platformer a need some information on the screen to stay put. When this information is placed on the non scrollable layer it disappears in the preview. From googleing other forum -
Random word creator that lasts
by jakea782 ·Is there a way to use one actor but spawn different text. What I want to do is have one actor be spawned at the top of the screen but every time it's spawned, use a different text to display. I want t -
Jewel Drops - A Basic Starting Template You Might Find Useful
by KevinCross ·I haven't added any code to destroy lines of the same colour yet, or rotate the blocks/colours. -
Behold! The GameSalad Roadmap...
by dmilinovichiii ·The Roadmap seems like something that should be added to the menu bar at the top of the GameSalad website. Is there any chance of this happening? -
spawn vs recycle
by UtopianGames ·I remember some of my early videos on recycling (you had to do it back then) but spawn and destroy is now fine so don't worry. -
How to destroy an enemy after so many hits?
by -Timo- ·destroy actor -
How to destroy an enemy after so many hits?
by MacBruv ·When game.hit=3, destroy actor -
spawn vs recycle
by jonmulcahy ·yea, spawn/destroy was a huge resource hog 3 years ago, but it's pretty good now. -
Jewel Drops - A Basic Starting Template You Might Find Useful
by KevinCross ·* Options to spawn any number of cubes joined together i.e. 2, 3, or 4 etc. all stacked on top of each other. -
How to make a pop-up menu while the game still is running?
by TheGabfather ·Create your popup using a group of Actors (most likely on a single Layer of their own). One for the window, one for a "Confirm" button, another for a "Cancel" butto