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  1. Drag and rotate

    KevinCross
    by KevinCross · September 2013
    • at the top of the bubble actor add a change attribute to increase the game.bubbleCounter by one.
  2. Which logo is best? - Updated Logos - PLEASE LOOK!

    JagonApps
    by JagonApps · September 2013
    Really like the lines in this one. Only thing I would change is moving the text to the top layer so the shadow doesn't overlap. The text would, imo, pop more.
  3. Fake-3D Tests in Gamesalad

    alimpo83
    by alimpo83 · September 2013
    Yes it uses the replicate behaviour and alpha channels in the grass texture. Now for something more difficult : simulate a top down 3D building with "different" textures! Remember th
  4. looking for 2d artist

    jigglybean
    by jigglybean · September 2013
    Hey I can highly recommend someone. She is just finishing off some work for my first game and the standard is top draw. She did my new logo https://www.facebook.com/photo.php?fbid=575025069205770&
  5. Preview of my next game ?

    beefy_clyro
    by beefy_clyro · September 2013
    Even the menu system looks amazing .. Top Work!
  6. Fake-3D Tests in Gamesalad

    alimpo83
    by alimpo83 · September 2013
    I've been testing new top down fake 3D effects to use with Stormy's 3D blocks V2, that I'm going to buy as soon as possible. I guess top down 3D is really achievable, as proven in many ocasions. It's
  7. Who Would Like An iTunes App Review? :D

    BoomshackBarry
    by BoomshackBarry · September 2013
    Just a heads-up about the reviews that are already on the app store for your game - I'm presuming they're from people you know because they're just too positive! When I see the phrases in your games'
  8. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    had my main actor starting the level at the very top left of the screen but you need to place your non scrollable information at the bottom left...this is what is meant by beginning of the scene. Tha
  9. How to destroy an enemy after so many hits?

    retired_693add3f74dd9dd10f568d2b60cb9720
    by retired_693add3f74dd9dd10f568d2b60cb9720 · September 2013
    (Quote)
  10. How to destroy an enemy after so many hits?

    matarua
    by matarua · September 2013
    A good way to debug things like this is create simple actor - inside that actor use the display text behaviour - give it a colour. Make that text display the game variable 'hit' which is game.hit. If
  11. Scrollable Layer issues

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2013
    Make sure the static layer is non scrollable and make sure you place those actors at the beginning of the scene where the camera frame is.
  12. • ? • Keep a game project secret? or discuss openly to improve it....

    matarua
    by matarua · September 2013
    @StormyStudio nice one !! Glad you did this - top stuff (Image)
  13. iOS App Marketing eBook [Kindle]

    tenrdrmer
    by tenrdrmer · September 2013
    But... What I have never seen is you post about how you have developed a game of your own and had an extremely successful marketing strategy that propelled it to the top of the App Store. And see that
  14. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    @KevinCross No its disappears as if its behind every other layer even tho it is not
  15. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    Hello, I am making a platformer a need some information on the screen to stay put. When this information is placed on the non scrollable layer it disappears in the preview. From googleing other forum
  16. Random word creator that lasts

    jakea782
    by jakea782 · September 2013
    Is there a way to use one actor but spawn different text. What I want to do is have one actor be spawned at the top of the screen but every time it's spawned, use a different text to display. I want t
  17. Jewel Drops - A Basic Starting Template You Might Find Useful

    KevinCross
    by KevinCross · September 2013
    I haven't added any code to destroy lines of the same colour yet, or rotate the blocks/colours.
  18. Behold! The GameSalad Roadmap...

    dmilinovichiii
    by dmilinovichiii · September 2013
    The Roadmap seems like something that should be added to the menu bar at the top of the GameSalad website. Is there any chance of this happening?
  19. spawn vs recycle

    UtopianGames
    by UtopianGames · September 2013
    I remember some of my early videos on recycling (you had to do it back then) but spawn and destroy is now fine so don't worry.
  20. How to destroy an enemy after so many hits?

    -Timo-
    by -Timo- · September 2013
    destroy actor
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