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  1. Preview of my next game ?

    beefy_clyro
    by beefy_clyro · September 2013
    Even the menu system looks amazing .. Top Work!
  2. Fake-3D Tests in Gamesalad

    alimpo83
    by alimpo83 · September 2013
    I've been testing new top down fake 3D effects to use with Stormy's 3D blocks V2, that I'm going to buy as soon as possible. I guess top down 3D is really achievable, as proven in many ocasions. It's
  3. Who Would Like An iTunes App Review? :D

    BoomshackBarry
    by BoomshackBarry · September 2013
    Just a heads-up about the reviews that are already on the app store for your game - I'm presuming they're from people you know because they're just too positive! When I see the phrases in your games'
  4. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    had my main actor starting the level at the very top left of the screen but you need to place your non scrollable information at the bottom left...this is what is meant by beginning of the scene. Tha
  5. How to destroy an enemy after so many hits?

    retired_693add3f74dd9dd10f568d2b60cb9720
    by retired_693add3f74dd9dd10f568d2b60cb9720 · September 2013
    (Quote)
  6. How to destroy an enemy after so many hits?

    matarua
    by matarua · September 2013
    A good way to debug things like this is create simple actor - inside that actor use the display text behaviour - give it a colour. Make that text display the game variable 'hit' which is game.hit. If
  7. Scrollable Layer issues

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2013
    Make sure the static layer is non scrollable and make sure you place those actors at the beginning of the scene where the camera frame is.
  8. • ? • Keep a game project secret? or discuss openly to improve it....

    matarua
    by matarua · September 2013
    @StormyStudio nice one !! Glad you did this - top stuff (Image)
  9. iOS App Marketing eBook [Kindle]

    tenrdrmer
    by tenrdrmer · September 2013
    But... What I have never seen is you post about how you have developed a game of your own and had an extremely successful marketing strategy that propelled it to the top of the App Store. And see that
  10. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    @KevinCross No its disappears as if its behind every other layer even tho it is not
  11. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    Hello, I am making a platformer a need some information on the screen to stay put. When this information is placed on the non scrollable layer it disappears in the preview. From googleing other forum
  12. Random word creator that lasts

    jakea782
    by jakea782 · September 2013
    Is there a way to use one actor but spawn different text. What I want to do is have one actor be spawned at the top of the screen but every time it's spawned, use a different text to display. I want t
  13. Jewel Drops - A Basic Starting Template You Might Find Useful

    KevinCross
    by KevinCross · September 2013
    I haven't added any code to destroy lines of the same colour yet, or rotate the blocks/colours.
  14. Behold! The GameSalad Roadmap...

    dmilinovichiii
    by dmilinovichiii · September 2013
    The Roadmap seems like something that should be added to the menu bar at the top of the GameSalad website. Is there any chance of this happening?
  15. spawn vs recycle

    UtopianGames
    by UtopianGames · September 2013
    I remember some of my early videos on recycling (you had to do it back then) but spawn and destroy is now fine so don't worry.
  16. How to destroy an enemy after so many hits?

    -Timo-
    by -Timo- · September 2013
    destroy actor
  17. How to destroy an enemy after so many hits?

    MacBruv
    by MacBruv · September 2013
    When game.hit=3, destroy actor
  18. spawn vs recycle

    jonmulcahy
    by jonmulcahy · September 2013
    yea, spawn/destroy was a huge resource hog 3 years ago, but it's pretty good now.
  19. Jewel Drops - A Basic Starting Template You Might Find Useful

    KevinCross
    by KevinCross · September 2013
    * Options to spawn any number of cubes joined together i.e. 2, 3, or 4 etc. all stacked on top of each other.
  20. How to make a pop-up menu while the game still is running?

    TheGabfather
    by TheGabfather · September 2013
    Create your popup using a group of Actors (most likely on a single Layer of their own). One for the window, one for a "Confirm" button, another for a "Cancel" butto
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