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  1. Problem with Motion

    Molk
    by Molk · April 2012
    I create the spawn actor rule but nothing happens, the actor still goes on automatic mode. You know that the ball goes automatic and goes far away from the screen then it returns to the screen to do t
  2. Spawning Actors

    disparition
    by disparition · April 2012
    hello, i have an actor that every .01 s spawns another actor(2) above it and every .01 s actor 2 destroys itself so it looks like actor1 and actor2 are just only one actor, the problem is that if i pu
  3. ORDiNaRiUM - Only Surviving Is Not Enough

    FranzKeller
    by FranzKeller · April 2012
    Impressively weird art style and unique gameplay. ;-)
  4. Bounce on walls, sometimes stuck...

    MegaEduX
    by MegaEduX · April 2012
    I spawn it with a direction of 300 and an acceleration of 100, if that helps.
  5. Need Help: Selecting A then B then C then getting Desired event?

    GAMEINTERN
    by GAMEINTERN · April 2012
    I want to Change A.B.C ( Three Actors) to D.E.F ( Three Actors) . Also Change Spawn Actor A to Spawn Actor B all with out leaving the Current Screen.
  6. logic problem for a tower defence.

    proNoun
    by proNoun · April 2012
    every zone has it's own unique name, or ID.
  7. Platforms spawning out of reach (Doodle Jump clone)

    deadlights
    by deadlights · April 2012
    I'm working on a Doodle Jump type game. Sometimes (seemingly randomly), the platforms spawn out of reach of the hero. This should obviously not happen!
  8. Problem with Motion

    Nmdogdude
    by Nmdogdude · April 2012
    Create a rule that says when key/touch is pressed, use the spawn actor behavior to spawn an actor.
  9. Problem with Motion

    Molk
    by Molk · April 2012
    My question is how can a make the ball appear/spawn on command and not automatic, and how can i make the ball stop, without command, when is getting very close to the screen? (stop and not disappear)
  10. logic problem for a tower defence.

    proNoun
    by proNoun · April 2012
    EDIT: FYI, every tower has it's own ID attribute with unique value, and every enemy (red dot) has it's own unique ID attribute.
  11. 3D Scaling

    Molk
    by Molk · April 2012
    My question is how can a make the ball appear/spawn on command and not automatic, and how can i make the ball stop, without command, when is getting very close to the screen? (stop and not disappear)
  12. How to make a spawn actor to scrollable scene

    pinata14
    by pinata14 · April 2012
    Another way is to have your rule/trigger (drag a box on?) change a game boolean attribute "spawn box" to (true). depending on how your game play is this part might get a little trick
  13. How to make a spawn actor to scrollable scene

    estevan
    by estevan · April 2012
    But i get stuck at the "box" actor, because it's a "spawn" actor. And i can't drag the layer on the scene layer to scrollable one, because it's don't exist in the l
  14. Need Help: Creating a random Actor to Drop from top

    GAMEINTERN
    by GAMEINTERN · April 2012
    I Created a Actor with Spawn Behavior and selected the actor I wanted to spawn.
  15. How to define random?

    gawakamy
    by gawakamy · April 2012
    @tshirtbooth Hi, what I trying to make is a defense game. Whenever I click a button, it will spawn characters randomly. It might be 30 maximum. You means the table function would solve the problem? Th
  16. How to make a specific actor stick to the screen movement?

    williamt2706
    by williamt2706 · April 2012
    thx, problem solved . . But here come another one . . . How to make a "spawn" actor into sidescrolling layer?
  17. 2 Recurring Issues

    Bolt2
    by Bolt2 · April 2012
    oh, like the newly spawned ones get deleted when the actor destroys? ill try to figure it out next break i get
  18. 2 Recurring Issues

    Bolt2
    by Bolt2 · April 2012
    I want them to spawn all 10 particles at 0 seconds, fade to 0 Alpha at 0.5 seconds, delete at 0.55 seconds.
  19. STORMYS • AUDIO INVADERS • NOW WITH WALKTHROUGH VIDEO

    StormyStudio
    by StormyStudio · April 2012
    Just discovered I got a stellar review of my unique iOS game from GameSalad (Cheers guys!)
  20. Problem getting a replicated actor to destroy on collision with the player

    Goodnight Games
    by Goodnight Games · April 2012
    Ok so I have to take size grow, replicate and spawn actor off for it to work. I'm at a loss as to how to replicate the spawning functionality. I swapped size grow for interpolate and that's working ju
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