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  1. Updated Roadmap

    ultima
    by ultima · October 2012
    ipad mini support checked.. woohoo 1 less item on the roadmap. haha. i suppose no additional work is needed for developers since everything is the same resolution, go apple & GS!
  2. iPad Mini - Announced $329 US

    dotsonj23
    by dotsonj23 · October 2012
    Lol. I just bought an IPad 3 on Sunday. Hopefully Target will take it back. The pricing on the iPad 4 makes no sense. They should have put a premium on it, like $50 extra. But now anyone who bought
  3. ★★★ Rolling Bones FREE Out Now ★★★

    Braydon_SFX
    by Braydon_SFX · October 2012
    I got the update! I need iPad version! (Image)
  4. Is there an issue with Mac retina screens?

    Vichama
    by Vichama · October 2012
    the edges of the platform that I am working on (iPad landscape) there doesn't seem any way to zoom out or look at other bits higher than the screen or to the right or left. I want to make a game that
  5. iPad Mini - Announced $329 US

    BobD
    by BobD · October 2012
    Yes I think $299 would make it a better story. $299 IPad Mini, $399 iPad 2
  6. iPad Mini - Announced $329 US

    Manto
    by Manto · October 2012
    I agree that the price is too high. Only $70 cheaper than iPad 2! :-O
  7. iPad Mini - Announced $329 US

    jamie_c
    by jamie_c · October 2012
    @Crestwood I agree with both points. Love that its the same resolution as the iPad 1 and 2! They could have really taken the market with a little more competitive pricing, I wonder how that price will
  8. iPad Mini - Announced $329 US

    floydianspiral
    by floydianspiral · October 2012
    I like that it will be 1024x768 which means no changes needed for GS. I have an iPad 2 and apparently it is the same chip so I'm hoping for testing that if it works on iPad2 it will work on the mini,
  9. iPad Mini - Announced $329 US

    jamie_c
    by jamie_c · October 2012
    Yeah I'm pissed, I literally just bought and iPad 3! (Image)
  10. iPad Mini - Announced $329 US

    Braydon_SFX
    by Braydon_SFX · October 2012
    iPad 4! (Image)
  11. iPad Mini - Announced $329 US

    BobD
    by BobD · October 2012
    Looks great at 7.9 inches and all our apps will work without changes!!
  12. Experience "RANE" - Free Promo Codes!

    Rittenhouse
    by Rittenhouse · October 2012
    But first! Here's a very simple game called "RANE" we quickly put together for ipad just to let people know we are still alive.
  13. ♥ ♥ ♥ Pocket Sweetie - FREE to play virtual girl sim OUT NOW for iOS! ♥ ♥ ♥

    Asobu_Games
    by Asobu_Games · October 2012
    http://www.kotaku.com.au/2012/10/app-deals-android-iphone-ipad-wp7-5/
  14. QA Inspector now on iPAD ! ! !

    archor
    by archor · October 2012
    QA Inspector now on iPAD -
  15. Rules causing scene to loads 6 times slower

    floydianspiral
    by floydianspiral · October 2012
    files and it takes 10-20 seconds to load on an iPad 2. Whenever I preview it in creator it loads very quickly but on the device it takes that long so just letting you know that what you're doing is
  16. Any workaround for big binary files?

    goliath
    by goliath · October 2012
    Hey everyone- I JUST WENT PRO!!! And I was hoping to put my newly released iPad game, Find Five, on Kindle Fire but the binary file is too big. It's a photo hunt game so I can't really cut the pictu
  17. ★★★ "Amazing Sacrifice " now on the Appstore ★★★

    PBEmpire
    by PBEmpire · October 2012
    yup. $0.99 for iphone and $1.99 for ipad is the best choice if you have iap. the average consumer does not give a !@#$% if you put in effort or not. all they want is to play the game.
  18. Where can i get some info about windows 8?

    tenrdrmer
    by tenrdrmer · October 2012
    http://forums.gamesalad.com/discussion/49323/introducing-windows-8-and-windows-store-support#latest A lot of it is in this thread. the User @ATXRyan is a Microsoft Developer/evangelist. So pay attenti
  19. ☻ dotRadius Development Thread ☻

    LiquidGameworks
    by LiquidGameworks · October 2012
    @floydianspiral We submitted our IPA using the Payload folder technique, as informed by Testflight website. As IGF also links to testflight, I'm guessing any IPA that works for testflight will work f
  20. ☻ dotRadius Development Thread ☻

    floydianspiral
    by floydianspiral · October 2012
    Have you had any word on if your IPA submission worked? They linked to an Xcode tutorial and obviously we can't deal with that in GS so I just made a normal provisioning profile with my certficate, p
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