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  1. Galastar Final Boss: Behemoth

    ADSentertainment
    by ADSentertainment · June 2013
    (disregarding the retina display). The way you destroy the ship is by destroying each and every one of the red domes with the yellow top on them, while you're being barraged at by a bunch of mounted
  2. Demos for everyone :)

    Fajlajp
    by Fajlajp · June 2013
    Top 3 score list(you can implement more)
  3. Amazon Issue

    thesunkeeker
    by thesunkeeker · June 2013
    2. The app button is cropped at the top of the device screen.
  4. Change Attributes of another actor...

    curvilinee
    by curvilinee · June 2013
    (Quote)
  5. Change Attributes of another actor...

    sebmacfly
    by sebmacfly · June 2013
    Change attribute -> Current scene -> Layer -> "Your Layer" - > "Your Actor"
  6. Change Attributes of another actor...

    curvilinee
    by curvilinee · June 2013
    I think that the solution is a variable on the layer, i can say when actorB collide with actorD "count=2" but where i can say if "count=2" actorA x=337 and actorA y
  7. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    StormyStudio
    by StormyStudio · June 2013
    Have set it up so there is no line drawn when using default text boxes at the top... it seems tidier that way.
  8. Is there a less resource intensive way to do projectile tracking?

    grimtooth
    by grimtooth · June 2013
    Regarding something like cannon aiming, the first thing that comes to mind to display aim for the player is to simply have the cannon constantly shoot physics-less small projectiles (white dots for in
  9. In-App Purchase for Android...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2013
    Ah it's fine if people disagree with me..lol this isn't lord of the flies. As we all know in the past, GS added new features on top of buggy software. Just because that was their past MO doesn't make
  10. HighScore Scene

    retired_f76ff448c45e0c5f3a6f7619b156580d
    by retired_f76ff448c45e0c5f3a6f7619b156580d · June 2013
    (Quote)
  11. HighScore Scene

    BoomshackBarry
    by BoomshackBarry · June 2013
    @yasoofx didn't actually mention Game Center, you can definitely do this locally with your own high score system, it would just be a case of saving the top scores to attributes or a table, and then re
  12. HighScore Scene

    retired_f76ff448c45e0c5f3a6f7619b156580d
    by retired_f76ff448c45e0c5f3a6f7619b156580d · June 2013
    Hello, Can anyone tell me how to make a high score scene that give me the ipad/iphone's top 10 scores
  13. the little dev star in the top

    HauschildStudios
    by HauschildStudios · June 2013
    when i whrite a new discussion and post it, then in the top of the little text box there is a star made of 5 pieces if the star is full what does then happening?
  14. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    StormyStudio
    by StormyStudio · June 2013
    - If you play the game on an iphone all the text boxes will be positioned along the top at a default size with larger font.
  15. Anyone making money from Mobclix? Is it worth?

    Team6Labs
    by Team6Labs · June 2013
    They are acting like they own our games and that they need a further kickback from our games. I just hate how GameSalad is taking stuff off the top of our games, and complicating the process for us.
  16. why this rules become empty when moving actors in layers?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2013
    Nothing. Sometimes when you move an actors place or order in the layer the link changes. You see this when you access it in the expression editor. As they are listed in their order. When I do scene li
  17. why this rules become empty when moving actors in layers?

    guilleface
    by guilleface · June 2013
    oh and is not just moving the actors inside the layer, but i normally move all the way up my working layer to place the actors easy ,so when i moved this layer down again, all the constraining rules a
  18. why this rules become empty when moving actors in layers?

    guilleface
    by guilleface · June 2013
    hi, ok so i have 10 actors in 1 layer, and i unlocked one of this actors to be able to constrain the x and y position of this actor to the other x and y position of another actor from the same layer,
  19. Destroy two actors with one touch

    jamie_c
    by jamie_c · June 2013
    Set up a boolean game attribute called Destroy (or something) and set it to false. When the button is touched destroy the button and set Destroy to true. Have the other actor watch the value of Destro
  20. Destroy two actors with one touch

    YusufS
    by YusufS · June 2013
    I have a decision game where I want to be able to click on a button and have itself and another button disappear.
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