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  1. Can I restrict my game to iPad 2 & 3 only?

    LuckyLurcher
    by LuckyLurcher · September 2012
    That's what's I thought. iPad 1 will not be able to use iOS 6.0 ,but I don't think Gamesalad supports it yet??
  2. Can I restrict my game to iPad 2 & 3 only?

    lycettebros
    by lycettebros · September 2012
    Only if there is an iOS version that iPad 1 does not support and 2 and 3 do. I do not think this is the case at the moment.
  3. Can I restrict my game to iPad 2 & 3 only?

    LuckyLurcher
    by LuckyLurcher · September 2012
    Can I restrict my game to iPad 2 & 3 only? Is it possible to exclude iPad 1 owners from downloading my game as it currently showing up to 195 MB memory usage in the viewer which I'm pretty sur
  4. Really bad tiling problem with Mac apps

    MarkOnTheIron
    by MarkOnTheIron · September 2012
    I'm using a 32x32 actor with the "Tile" option that I resized to a 100x3000 instance on one scene. On the iPad and iPhone version of this game everything works perfectly, but on the
  5. FanBall

    glynius
    by glynius · September 2012
    Some promo codes for IPAD version of Fanball,
  6. Can't even open my project after adding 60 lines of Voice Over, using OTHERWISE rules

    Hymloe
    by Hymloe · September 2012
    When loaded into the iOS Viewer on iPad 2, and seems to be working fine.
  7. Can't even open my project after adding 60 lines of Voice Over, using OTHERWISE rules

    Hymloe
    by Hymloe · September 2012
    * It crashed the iOS Viewer when I ran it on iPad.
  8. How to create an Android tablet & phone version of the same product ?

    Chobbiface
    by Chobbiface · September 2012
    Best to resize your iPad/iPhone project or build your project to Kindle Fire res (1024x600), as it will work on most Android devices. For resizing quickly, check out the quick resizer on Deep Blue app
  9. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    Manto
    by Manto · September 2012
    7 free background images. Taken with iPad using the Photo Booth's kaleidoscope. Free to use in any project.
  10. is GS engine ready for retina ipad? (resolution independence issues))

    tenrdrmer
    by tenrdrmer · September 2012
    If you are testing on a non retina iPad then yes I would expect that. Because with RI checked off the Engine is cutting the art in half for your non RI devices. So when you uncheck RI your non Retina
  11. FanBall

    glynius
    by glynius · September 2012
    mistake to check the project on ipad, finally the iphone version is really small...
  12. recording your iPhone screen

    Manto
    by Manto · September 2012
    I use the AirServer app and ScreenFlick ($14,99+$29). AirPlay works unfortunately only with iPhone 4S and iPad 2+. If you don't have any of those jailbreak is probably the only way.
  13. recording your iPhone screen

    MarkOnTheIron
    by MarkOnTheIron · September 2012
    http://webvideouniversity.com/podcast/video/2012/06/01/how-to-record-your-iphone-screen-or-record-your-ipad-screen/
  14. Rejected game - how can I improve it?

    TechNoir
    by TechNoir · September 2012
    @AFM,, can you post some screen shots of your game? So you did test your game in an adhoc build for an ipad 3? You do know that the processor is much better than the Ipad 1... in other words,, your
  15. Rejected game - how can I improve it?

    AFM
    by AFM · September 2012
    got reduced enough that my game would work on my iPad 3
  16. is GS engine ready for retina ipad? (resolution independence issues))

    3xL
    by 3xL · September 2012
    i notice with my new game, where i have all my images iPad 3 ready, the ram viewer tells me memory is always in the 80's.
  17. Rocktap Battle - iPad Edition available on App Store (FREE and full versions)

    Fabri Damazio
    by Fabri Damazio · September 2012
    Rocktap Battle - iPad Edition (FREE VERSION)
  18. Can not select the Distribution Provisioning Profile while signing app for iPad

    hfly18
    by hfly18 · September 2012
    Here is the issue. I have 2 apps, one for iPhone and another for iPad, they are totally same game except some resize work. I want to publish both of them, but there is a problem.
  19. There's a new kindle fire HD

    jonmulcahy
    by jonmulcahy · September 2012
    That's a few diff resolutions. I wonder how iPad games will scale.
  20. FanBall

    glynius
    by glynius · September 2012
    Ipad
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