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GS Viewer orientation messed up
by ramis2k ·I'm having the same issue. I'm running an iPad Landscape game on Viewer 0.10.00 and it shows up in portrait mode, cropped. No matter how I set Autorotate in my scene. -
Upcoming Changes to Kiip
by tenrdrmer ·Gs has Retina support and has for a long time. It just lacked a retina splash screen and icon(iPad 3) that's all. -
Upcoming Changes to Kiip
by PL4YER ·(Quote) -
Game of the Month August: Submission Thread
by hoomann210 ·Tripass -
★★ Just one step to convert projects between all platform ★★
by Crestwood ·WOW! My original design was on an IPAD with retina graphics. Using the "re-size" idea AcceleratedGraphics suggested, and replacing the scene file turned my IPAD game into a perfectly -
The NEXT Project
by BIG_THINKIN_APPS ·It is BIG THINKIN' APPS here and I wanted to share an idea I for a project. I have been thinking of ways that I could help kids with cancer and I thought of name called "The NEXT Project& -
'LAD' - Now released on the AppStore (beefy_clyro)
by beefy_clyro ·(Quote) -
iPhone HD to iPad HD, I'm doing right?
by hlondero ·All images are at 72dpi. You suggested to increase the dpi for iPad HD? -
★★ Just one step to convert projects between all platform ★★
by redlotusdesignz ·It works great! Was able to do that on my iPhone project when I converted it to the iPad version. Only thing I had to do was increase the DPI on most images since they were at a lower DPI. -
App Rejected on Amazon App Store
by jonmulcahy ·http://forums.gamesalad.com/discussion/32594/resizing-to-ipad-technique -
'LAD' - Now released on the AppStore (beefy_clyro)
by Braydon_SFX ·Yay! Ce had my eye on this thread, itching to play the game! PM me if you need an iPad tester. -
Blurry text?
by Hymloe ·If you zoom out too far, the font starts to become "bitsy", especially on iPad 2 where the device isn't actually a retina display, and the framerate becomes extremely unresponsive if -
Blurry text?
by Hymloe ·Ideally, fonts would look crisp, even if the player zooms the camera to show a 320x480 scene on an iPad 2. The graphics can handle it, if they're high resolution, but the fonts are not aware that you -
*****@@Errors when publish with Web @@******
by GSAnimator ·And If you have a project set up for Mac in 9.94 , you will not be able to publish for iphone &ipad but in 10.0 with Web publish I will. GS doesn't have any warning about this .. -
App Rejected on Amazon App Store
by BlazingApplications ·Why dont you use the kindle fire resolution as when submitting the game vs trying to stretch it using ipad and iphone res? -
Identity Parade - play in the Arcade.
by petercoupe ·My first ever game - here for free on the arcade - also available in iPad as a For Sale item. -
iPhone HD to iPad HD, I'm doing right?
by hlondero ·After I started to move to iPad HD. I made a copy of the project, changed to iPad, altered the size of the camera to 320x480, and import all images in 4x. When testing the iPad 3 the result was not go -
Game Reviews w/ VibraKnife
by VibraKnife ·Want me to review your game for IPhone, IPad, or XBOX360? Just tell me via private message. I'll respond better to XBOX, but I will respond nonetheless. -
Ipad Publishing query
by Srini ·But if i create a separate bundleID then users who already bought the game in Iphone, they have to buy the same Ipad game again right? -
Ipad Publishing query
by Srini ·I already created another app with Ipad size graphics, my query as stated above about the bundleID, should i need to use same bundleID as i used for Iphone publishing? what will happen to game that i