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  1. New GameSalad behaviours in the past 5 months?

    StormyStudio
    by StormyStudio · May 2013
    It's been a while since I've properly tackled a Gamesalad project. (I've made a few games over the years (one made the top 100 free itunes chart), and ran a failed Kickstarter campaign which was still
  2. Interesting - Honey Tribe reached top 100 overall free in UK. Some figures for you.

    HoneyTribeStudios
    by HoneyTribeStudios · May 2013
    Can never predict the app store but would be great to hit the top free 100 again!
  3. State of GameSalad on 5-8-2013

    kinzua
    by kinzua · May 2013
    (Quote)
  4. Change Size AND Collide?

    hambuerger7
    by hambuerger7 · May 2013
    While testing, I have a rule that says after .01 seconds change velocity to 300 and change size at -.5. When it collides with another actor it is supposed to destroy and spawn new actor, but it immedi
  5. State of GameSalad on 5-8-2013

    CodeWizard
    by CodeWizard · May 2013
    The top things on my list are: creator workflow improvements, custom fonts, automated texture atlas support, improved render batching, Android IAP and async multiplayer support. Some other odds and en
  6. game-time updates instead of constraints?

    themagicbox
    by themagicbox · May 2013
    Pretty much it's a block match game...imagine a grid of blocks and when matching colors are touching (tip bottom or right left) they get destroyed...I'm using physics and constraints because I don't u
  7. App Rejected Non-Public API usage???

    jonmulcahy
    by jonmulcahy · May 2013
    check the 10.3 sticky at the top, hotfix coming today.
  8. Non Scrollable layer problem

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    Make sure you drop the actor at the start of the scene area this is the area that doesn't scroll if you put it farther than the first area it will not show up as it is a non scrollable layer so say on
  9. How to make an actor move continuously?

    I.C.R.
    by I.C.R. · May 2013
    I want to get an actor to move continuously from top to bottom and from bottom to top. For example, the guillotine door of a typical platform game.
  10. stretch actor

    SearleSama
    by SearleSama · May 2013
    This is all off the top of my head, I haven't had a chance to proof it, but I'm pretty sure this is the direction to take. plus its late, anyway I hope you gain some incite at least. Anyway you'll hav
  11. How to Keep Control Buttons on Screen

    UtopianGames
    by UtopianGames · May 2013
    You will need to make a new layer call it HUD or something and move it to the top of the layer so the controls stay above the other actors and make it none scrollable (uncheck the box).
  12. Anyone here play Dota 2?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    I was a top player on Socom until Sony screwed it up used to put in 6 hours a night on it. Now I'm rocking battlefield with @RP and so e of my old clan members from Socom. It's a great game but most o
  13. Rotating flipper/ball response

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    In the Flipper at the top of the code stack put a
  14. Endless Platform

    selectsoft
    by selectsoft · May 2013
    As long as you destroy actors that are no longer in use, spawning isn't all that much of a problem.
  15. Apple's All Time List of Apps - Mostly Games!

    charliehgreen
    by charliehgreen · May 2013
    I love "Plants vs Zombies" but I didn't think it received that much attention to hit top 25 but I'm glad it did (Image)
  16. Apple's All Time List of Apps - Mostly Games!

    TomCoffee
    by TomCoffee · May 2013
    http://www.usatoday.com/story/tech/gaming/2013/05/04/apple-top-apps-all-time/2134739/
  17. My new game WIP

    Riffel
    by Riffel · May 2013
    I'm developing the in-game store and get this bug: all white squares have display text behaviour, but it dont show and other behaviour stop too... if I change the actor position in scene layer it work
  18. JET POINT available soon for iPhone

    YoRooster
    by YoRooster · May 2013
    Take control of the corporation's genetically engineered clones called D.A.V.E's (Dynamic. Adult. Vector. Editions) and with the latest V-matter reactive rocket propelled jetpacks strapped to their ba
  19. stacked actors have a "squishy bounce"

    themagicbox
    by themagicbox · May 2013
    so first thing is when the scene loads or when i click reset, all the actors seem to squeeze down a bit...this is a problem because if they are beside a specific block, it gets destroyed...since all t
  20. Constrain X Y of Actor1 to Actor2 ..fails

    TheGabfather
    by TheGabfather · May 2013
    @CodeMonkey For some reason, the Weapon Actor was placed in the non-scrollable HUD layer I made for testing. I moved it back to its proper place in the scrollable Background layer and it's working fin
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