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                GameSalad login with GameSparkby adriangomez ·How to save and retrieve shared tables (the previous videos where about retrieving and sharing unique per user tables):
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                Getting Ready for the Holiday Season!by Binny ·Thank you for organizing the event.
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                GameSalad Creator 1.25.100 for macOS Releaseby Chris Fitsimons ·I have a project that uses both on screen reusable actors like laser beams which come into play when the user fires a weapon. Some actors are spawned which does cause a performance hit.
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                RCs are coming...by AshumBesher ·I can see how it would break the game if used incorrectly; I understand that if had a prototype access a unique scene attribute, then it would break the game when the prototype appears on other scenes
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                RCs are coming...by Armelline ·https://forums.gamesalad.com/discussion/comment/615556#Comment_615556
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                RCs are coming...by UltraLionBlu ·In some cases I need to use the scene attributes in an actor who has to spawn later, in those cases that I know the only way is to put the scene attributes in the prototype, not being able to do it wo
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                FINALLY "Go the Hell" IS ON THE APP STOREby mikejamesfisher ·You play as an angel sent to Hell in order to rescue stolen souls and restore balance back to the heavens. It features a unique soundtrack, challenging levels and enemies, and a Speed Run Leaderboard
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                Getting Ready for the Holiday Season!by AshumBesher ·My game is now live on Google Play!
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                Unlock Actor in Creator 2.0by pHghost ·There's a lot of flexibility and power in locked actors if you use actor variables, as you don't need to unlock an actor to make its variables unique!
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                A quick game we made...butby tatiang ·Why would you make Flappy Bird eight years ago and then choose to update it now? Why not make a unique game that you design yourself? That would be much more interesting!
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                Collision based on attributeby UltraLionBlu ·When you spawn the next actor the attribute will be changed and therefore won't be destroyed
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                Collision based on attributeby Jeffm2 ·I am making a game where you click on a shelf of components bd then a draggable component is spawned. You drag this component to its place on the "circuit" and the hidden actor appea
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                Attribute range expressionby Lokitoes ·Actually I said that so confidently and just made a spawnable actor that should technically be 'impossible' to spawn because the phone has to go outside the normal accelerometer value range in order
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                Multiplayer game that does not look the same for each user or gather the same data from each user???by adent42 ·Game Info Table: Used to get info about the current game. I.e. who the other player is and some unique game ID key that is used to grab game state.
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                Accelerometer display actor within given part of the x, y, z scale?by Lokitoes ·Oh and for context: eventually I want to replace the display text function with the displaying of an actor but I don't want it to just spawn over and over again like crazy while the accelerometer is w
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                Mysterious camera jump (immobile) after change sceneby bob loblaw ·that makes sense. might help to put the spawn camera behaviour within the player, if it isn't there (or just put the camera in the player actor)..
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                Mysterious camera jump (immobile) after change scene
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                Mysterious camera jump (immobile) after change sceneby bob loblaw ·what does it do if you turn off the spawn, and just put a control camera actor on the player?
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                Mysterious camera jump (immobile) after change scene
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                Current Server Options - August 2019by Armelline ·logged in. Using Appformative we would put a unique 7 digit user number (their school ID number) in the first cell of the table, and Appformative would then direct the sent table to the appropriate p
 
                            