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  1. GameSalad login with GameSpark

    adriangomez
    by adriangomez · December 2020
    How to save and retrieve shared tables (the previous videos where about retrieving and sharing unique per user tables):
  2. Getting Ready for the Holiday Season!

    Binny
    by Binny · December 2020
    Thank you for organizing the event.
  3. GameSalad Creator 1.25.100 for macOS Release

    Chris Fitsimons
    by Chris Fitsimons · December 2020
    I have a project that uses both on screen reusable actors like laser beams which come into play when the user fires a weapon. Some actors are spawned which does cause a performance hit.
  4. RCs are coming...

    AshumBesher
    by AshumBesher · December 2020
    I can see how it would break the game if used incorrectly; I understand that if had a prototype access a unique scene attribute, then it would break the game when the prototype appears on other scenes
  5. RCs are coming...

    Armelline
    by Armelline · December 2020
    https://forums.gamesalad.com/discussion/comment/615556#Comment_615556
  6. RCs are coming...

    UltraLionBlu
    by UltraLionBlu · December 2020
    In some cases I need to use the scene attributes in an actor who has to spawn later, in those cases that I know the only way is to put the scene attributes in the prototype, not being able to do it wo
  7. FINALLY "Go the Hell" IS ON THE APP STORE

    mikejamesfisher
    by mikejamesfisher · December 2020
    You play as an angel sent to Hell in order to rescue stolen souls and restore balance back to the heavens. It features a unique soundtrack, challenging levels and enemies, and a Speed Run Leaderboard
  8. Getting Ready for the Holiday Season!

    AshumBesher
    by AshumBesher · November 2020
    My game is now live on Google Play!
  9. Unlock Actor in Creator 2.0

    pHghost
    by pHghost · November 2020
    There's a lot of flexibility and power in locked actors if you use actor variables, as you don't need to unlock an actor to make its variables unique!
  10. A quick game we made...but

    tatiang
    by tatiang · October 2020
    Why would you make Flappy Bird eight years ago and then choose to update it now? Why not make a unique game that you design yourself? That would be much more interesting!
  11. Collision based on attribute

    UltraLionBlu
    by UltraLionBlu · October 2020
    When you spawn the next actor the attribute will be changed and therefore won't be destroyed
  12. Collision based on attribute

    Jeffm2
    by Jeffm2 · October 2020
    I am making a game where you click on a shelf of components bd then a draggable component is spawned. You drag this component to its place on the "circuit" and the hidden actor appea
  13. Attribute range expression

    Lokitoes
    by Lokitoes · September 2020
    Actually I said that so confidently and just made a spawnable actor that should technically be 'impossible' to spawn because the phone has to go outside the normal accelerometer value range in order
  14. Multiplayer game that does not look the same for each user or gather the same data from each user???

    adent42
    by adent42 · August 2020
    Game Info Table: Used to get info about the current game. I.e. who the other player is and some unique game ID key that is used to grab game state.
  15. Accelerometer display actor within given part of the x, y, z scale?

    Lokitoes
    by Lokitoes · July 2020
    Oh and for context: eventually I want to replace the display text function with the displaying of an actor but I don't want it to just spawn over and over again like crazy while the accelerometer is w
  16. Mysterious camera jump (immobile) after change scene

    bob loblaw
    by bob loblaw · June 2020
    that makes sense. might help to put the spawn camera behaviour within the player, if it isn't there (or just put the camera in the player actor)..
  17. Mysterious camera jump (immobile) after change scene

    Ei kait siinä studios
    by Ei kait siinä studios · June 2020
    I think I nailed it now. I needed to spawn player BEFORE camera actor, because player's movements control the camera. If camera was spawn first, it took coordinates from previous level. Not 100% sure
  18. Mysterious camera jump (immobile) after change scene

    bob loblaw
    by bob loblaw · June 2020
    what does it do if you turn off the spawn, and just put a control camera actor on the player?
  19. Mysterious camera jump (immobile) after change scene

    Ei kait siinä studios
    by Ei kait siinä studios · June 2020
    I have a normal follow camera actor that spawns at the base of the level lets say x=600, y=300 in a 1920x720 screen. Then Player travels upward and camera follows him until level is completed.
  20. Current Server Options - August 2019

    Armelline
    by Armelline · June 2020
    logged in. Using Appformative we would put a unique 7 digit user number (their school ID number) in the first cell of the table, and Appformative would then direct the sent table to the appropriate p
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